Brink Developer Diary #2 and Fan Kit

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69058

    #1

    Brink Developer Diary #2 and Fan Kit


    Brink, the upcoming game from Bethesda and Splash Damage has hit the front page of Bethesda's website once more. The second developer diary has just gone live, this time focusing on Olivier Leonardi, the Art Director for Blink.

    Let's take a little look and see what it takes to begin forming the look and feel of an entire game world.
    When I first sat down with our lead character artist, Tim Appleby, we went through some of my research and settled on an initial style for our character. Keeping with the overall theme of exaggerating human body proportions, we drew upon the influences of artists like Ron Mueck, Jon Foster, Phil Hale, Sebastian Krüger and a few others.


    Tim and his team then started working on a prototype character based on the following guidelines:

    1. Exaggerate body proportions
    2. Simplify the shape of the character while emphasizing key creases in his clothing
    3. Exaggerate clothing details like zippers, buckles, pockets, and stitching
    4. Achieve a recognisable, dynamic overall silhouette

    The resulting style would allow the player to recognize any of our characters, even at a distance. We would also be able to visually communicate essential information like character class, body type, and equipment, without everything becoming too busy - a considerable advantage in a fast-paced shooter game.

    With our first character model, we fulfilled all of those requirements, but we had another challenge ahead — maintaining our unique style within the extensive character customisation system. We would need to be able to mix and match any and all pieces of clothing and headgear without the result looking odd or out of place. After several iterations and thanks to a very clever system created by Tim and technical artist, Paul Greveson, we finally reached a balance that allows for really unique outfits no matter which combinations are selected.

    That's just the tip of the developer diary iceberg. Head on over to the Bethesda website for the rest of the entry. However, before you do there is just one more thing.

    If you haven't already grabbed the Fan Kit for Brink, then what are you waiting for? You can download the Fan Kit and much more from the official Brink website! The Kit contains screenshots, artwork, sound clips, and gameplay details for Brink.


  • Dr.Worm
    ZomG BBQ sauce
    • Aug 2026
    • 86

    #2
    Re: Brink Developer Diary #2 and Fan Kit

    Wow i really do like it can't wait to see what else is in store

    Comment

    • Unregistered

      #3
      Re: Brink Developer Diary #2 and Fan Kit

      Those guys remind me of the Koopa troopers in the Mario Movie.

      Comment

      • FLeK0
        Member
        • Aug 2026
        • 18

        #4
        Re: Brink Developer Diary #2 and Fan Kit

        I still don't get what genre is this game going to belong.

        Comment

        • Dr.Worm
          ZomG BBQ sauce
          • Aug 2026
          • 86

          #5
          Re: Brink Developer Diary #2 and Fan Kit

          My best guess is a third person RPG i mean this is coming from the RPG machine company so there formulas and games haven't lost any steam so I'm pretty sure there gonna keep going with the Epic RPG story telling

          Comment

          • dohfOs
            Member
            • Oct 2009
            • 1

            #6
            Re: Brink Developer Diary #2 and Fan Kit

            Originally posted by Dr.Worm
            My best guess is a third person RPG i mean this is coming from the RPG machine company so there formulas and games haven't lost any steam so I'm pretty sure there gonna keep going with the Epic RPG story telling
            Frankly.. You coudln't be more wrong :) Bethesda is a "RPG-company" yes, but Bethesda ain't the dev's behind Brink, Splash Damage are. And Splash Damage has their history in games such as Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars. Bethesda are "just" the producers of the game.

            Originally posted by FLeK0
            I still don't get what genre is this game going to belong.
            Brink is simply put a FPS-game, with a "touch" of MMO (you customize your own char, see video here) and you got an account with x characters to customize and use.

            For more info, tons of links and videos you can always click your way to doffelicious.com. It's a raw translation from Swedish but you should get the hang of it.

            Since this is first and foremost a CS-community I'm guessing your most interested in the eSport-aspect of Brink. Creative Director on Splash Damage had a sort of Q&A with the W:ET community I really recommend you read.

            Other then doffelicious.com is a dedicated Brink fansite for scandinavians, written in Swedish (mostly). But the google-translator works quite allright (most of the time). Feel free to browse it :) If u have any other questions concearning Brink you could always ask me here, I'm kinda up to date.

            doffelicious.com in Scandinavian
            en.doffelicious.com in English

            Cheers

            Comment

            Working...