Valve, in speaking with OXM, stated how they would love to see user created content for the PC version of Left 4 Dead appear on the Xbox 360 version of the title.
This would be a really interesting idea if they can pull it off. Unreal Tournament 3 already allows for cross-platform content releases between the PlayStation 3 and the PC. If Valve is able to go ahead with this, what sounds like a reasonable price to charge for these custom content packs? Keep in mind that the original authors would be compensated for their hard work.
"One of the things I'm thinking about is how we work within that [Xbox Live] system," said Valve's Yasser Mailaka, "and one of the things I'd like to do is to allow these modules that are being released on PC to somehow integrate with Microsoft's system."
"We'll have to filter them, we can't allow any copyrighted materials, so it's going to have to go through a process. But we're hoping perhaps we can shepherd the really popular campaigns onto 360. And you know, if they are a paid system, perhaps that could go back to the authors. I think that would be a great story."
"We'll have to filter them, we can't allow any copyrighted materials, so it's going to have to go through a process. But we're hoping perhaps we can shepherd the really popular campaigns onto 360. And you know, if they are a paid system, perhaps that could go back to the authors. I think that would be a great story."
This would be a really interesting idea if they can pull it off. Unreal Tournament 3 already allows for cross-platform content releases between the PlayStation 3 and the PC. If Valve is able to go ahead with this, what sounds like a reasonable price to charge for these custom content packs? Keep in mind that the original authors would be compensated for their hard work.
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