World at War Patch 1.5 Arrives for the PC Tomorrow

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    World at War Patch 1.5 Arrives for the PC Tomorrow

    The 1.5 for the PC version of Call of Duty: World at War is slated to arrive tomorrow. With it will come the second map pack that originally released on the console versions of the title some weeks ago.

    The second map pack contains four new multiplayer venues, with one of them being a new map for the game's Zombie mode.
    • CO-OP hosts can now kick players from their lobby
    • Improved dog spawning in MP
    • Addressed an issue with Zombie pathing
    • Fixed an instance of the player model displaying incorrectly
    • Some unhandled exception errors have been addressed
    • Improved server browser's refresh functionality when the Source is set to 'Favorites'
    • Added support for CODTV
    • "cg_DrawFPS 1" now only displays FPS and cg ms/frame
    • Added RCon command "teamstatus" to display players' team information
    • Mods: Added joinsquad script function
    • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
    • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
    • Mods: Removed the loading of duplicate assets that contributed to the '2048 materials' error
    • Mods: Increased the amount of mods displayable in the Mods menu
    • Mods: Fixed a crash related to the mod.arena file

    There's no set time on when we can expect the patch, so be sure and keep an eye out for it.
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