Killing Floor and America's Army 3 Updates Released

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Killing Floor and America's Army 3 Updates Released

    Two massive updates were released over the past day for Killing Floor and America's Army 3. If you own either of these games, it would be wise to start up Steam now if you haven't already.
    Killing Floor
    Fixes
    • Fixed a memory leak causing performance to degrade the longer you played when in multiplayer (resulting in very low framerate sometimes in the final waves)
    • Improved texture and file precaching to reduce issues with hitching
    • Voice Over IP is now usable in the Lobby Menu while waiting for everyone to ready up
    • Cash amount in the Trader Menu updates when someone gives you money while trading
    • Improved the readability of chat fonts
    • All melee weapons now have an alt-fire, which is a "power strike"
    • Fixed the timing for when damage occurs from melee weapons
    • Added a Map White List which will now only allow perks to be earned on official and approved custom maps (Makes maps such as KF-Leveling worthless)
    • Fixed "Connection Failed" endless loop when failing to connect to a server and clicking the Back button in the Server Browser

    There are just too many changes for these games to contain to the main page. Be sure and hit the jump for the rest of the KF patch information and all of the America's Army 3 info.<!--more-->
    • Fixed Zeds sliding instead of animating online at particular times
    • Fixed blowing off the limbs of live Zeds, such as the Bloat's legs
    • Added random moving attacks for specimens that would always just stop and attack before (Bloat, Gorefast, Scrake). This makes the attacks less predictable, and players can no longer just backpedel to escape any attack from these Zeds
    • New Scrake behavior - the Scrake will now rage sooner, and will now keep moving toward its target when attacking. Additionally, it will randomly charge at its target when attacking, making the Scrake more effective
    • Added improved behavior for FleshPound to prevent "kiting". The Fleshpound will now get frustrated and charge players regardless of if it is shot if players keep moving away from it
    • Fixed Joining as Spectator not allowing you to View players
    • Fixed Spectators needing to "Ready" before game will start
    • Improved some of the fonts for in-game messages and interface text
    • Interface tweaks

    Perk Tweaks
    • Decreased Shotgun Penetration power of the Support Perk
    • Increased Ammo Capacity of Bullpup for Commando Perk
    • Increased the Reload speed bonus of the Commando Perk
    • Decreased the Stalker Kills requirement of the Commando Perk
    • Decreased Lever Action Rifle cocking time for the Sharpshooter Perk
    • Assigned 9mm to Sharpshooter Perk(9mm headshots count toward Perk and all bonuses now apply to 9mm as well)
    • Reduced movement speed for Medic Perk to deter "kiting"
    • Increased Reload Speed for Firebug Perk
    • Increased Ammo Capacity of FlameThrower for Firebug Perk

    America's Army 3
    • Improved console help
    • Added Clan support. Add clan tag in Account Settings. You must change information while in single player mode for now.
    • Admin VOIP Improvements
    • New "version" console command to see the current version
    • Server browser performance improvements
    • Fixes joining password protected servers so it no longer selects the server underneath the mouse cursor when clicking on the "Join" button in the password entry dialog.
    • Fix for settings menu improperly closing when ESC pressed and leaving the player stuck with no UI and limited control
    • Mission generation optimizations
    • Fixed issue with logging into game servers that sometimes used another player's soldier profile.
    • New TS3 SDK integrated
    • Improves how server manages authentication objects
    • Fixes issue with players being added to the scoring system not having all of their scoring data written.
    • Fixes issue where players not logged into MBS were being logged out if they left the server prior to authenticating
    • M320 grenade attaching issue resolved.
    • Dedicated server title bar now shows mission and player details
    • Fixes the "Waiting for other players" UI so it now appears again.
    • Removes some server logging
    • Increased communications handling to support when all players use heavy load outs. This may correct many instances where players didn't spawn correctly or get the correct load out.
    • Fixes the M320 getting an extra round of ammo
    • Fixes the Account Settings password changing not working properly
    • Fixes the IRC link not working
    • Fixes the displayed mission type (assault/defense/etc.) shown in the battle planner so it displays properly after side-swapping
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