Fresh screenshots and a new preview from G4 have arrived for Aliens vs. Predator. First up, let's see what G4 has to say about the game from their viewing of early gameplay. The crew from G4 saw gameplay footage only from the Human perspective. The full game will feature three different species to play as: Human, Alien, and Predator.
There are some new trailers for Aliens vs. Predator, but you'll have to hit the jump to see them!<!--more-->
Also, you won't want to miss the two part developer interview. Here is part one and here you can find part two.
A big part of re-creating that atmosphere is the careful use of lighting, and the game comes through with lighting effects that elicited surprised murmurs from our small group of journalists: A flare thrown under an open stairway throws convincing shadows on the wall above, for example, and the flashlight at the end of our host's rifle looks appropriately realistic. When, halfway through the demo, the lights in the station go out, the sense of claustrophobia is palpable, and only heightened by unidentifiable glimmers out in the distance.
But pretty graphics or no, this feels like a fairly straightforward first-person shooter. It's also, as I said, only a third of the game, and downstairs in their booth Sega is showing off the Predator segment. Though this is also in first-person, the gameplay is dramatically different, involving lots of stealth (using, of course, the Predator's trademark cloaking technology) and hand-to-hand combat. Here, you take on the role of a creature higher up the food chain than the Colonial Marines, with powers to match. He can leap ridiculous distances (with the help of an intuitive-looking target system), mimic human voices to help separate Marines moving in groups, and see in the infrared.
He can also tear the heads of his prey with his bare hands. And these trophy kills, complete with their attached spines, can be collected for health boosts and other power-ups.
But pretty graphics or no, this feels like a fairly straightforward first-person shooter. It's also, as I said, only a third of the game, and downstairs in their booth Sega is showing off the Predator segment. Though this is also in first-person, the gameplay is dramatically different, involving lots of stealth (using, of course, the Predator's trademark cloaking technology) and hand-to-hand combat. Here, you take on the role of a creature higher up the food chain than the Colonial Marines, with powers to match. He can leap ridiculous distances (with the help of an intuitive-looking target system), mimic human voices to help separate Marines moving in groups, and see in the infrared.
He can also tear the heads of his prey with his bare hands. And these trophy kills, complete with their attached spines, can be collected for health boosts and other power-ups.
There are some new trailers for Aliens vs. Predator, but you'll have to hit the jump to see them!<!--more-->
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Also, you won't want to miss the two part developer interview. Here is part one and here you can find part two.
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