Sniper Update Day 2 - New Game Mode, Pipeline, Two New Arena Maps

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Sniper Update Day 2 - New Game Mode, Pipeline, Two New Arena Maps

    The second day of Sniper update reveals is upon us and it does not disappoint. A new game mode, first teased back when the Scout update was being revealed, will feature two mine carts going at the same time! Payload Race will feature "gladiatorial cart combat" as each team races the other to see who can best the other to the finish.


    As you can see, Pipeline will take place at night. The final push to the finish will feature a side by side run with both teams just feet from one another. The same rules of the Payload game type still apply, except for the fact that both teams will be both on offense and defense at the same time.

    Two new arena maps, Sawmill and Nucleus make their Team Fortress 2 debut. Details of each of these maps can be read after the break.<!--more-->
    Sawmill

    Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly saw blades near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.

    Nucleus
    A diabolical doomsday device is the foundation of this circular arena map, which features long sightlines and a bottomless radioactive pit underneath most of the game area. The cap, located in the center of the arena, is only accessible by catwalks suspended over a chasm, which open after the timer has run down.
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