ModDB's Killing Floor Interview with Alex Quick

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    ModDB's Killing Floor Interview with Alex Quick

    Another interview has cropped up for TWI's Killing Floor, the latest survival horror co-op shooter coming to Steam. This time, ModDB hops on board with an interview with Alex Quick, the lead developer for Killing Floor.

    <a href="/image.php?id=45050"><img src="/writeable/images/uploaded/t_image_45050.jpg" width="175" height="131" border="1" title="click for a full image"></a> <a href="/image.php?id=45051"><img src="/writeable/images/uploaded/t_image_45051.jpg" width="175" height="131" border="1" title="click for a full image"></a> <a href="/image.php?id=45052"><img src="/writeable/images/uploaded/t_image_45052.jpg" width="175" height="131" border="1" title="click for a full image"></a>
    ModDB: What are the major changes in KF from mod to retail? Which ones were the hardest for you to make?

    Alex Quick:
    The biggest change KF veterans will notice is the Trader. In the mod, she was always hanging out in this one place; you could just run to her, stock up, then start looking for firewood and unpacking the marshmallows outside her door. Yeah, it was a camp-a-thon. It made the gameplay get pretty stale, so the Tripwire guys wanted to have multiple locations for her to potentially appear in each map and a little GUI guide which would show people how to find her. I was initially skeptical about the GUI arrow, because I was still thinking in a 'I am a hardcore modder person making hardcore mods for hardcore people' mentality — which didn’t mesh too well with Tripwire’s intentions to sell the game to more than three people. As it turns out, the arrow is totally critical and without it you just never make it to the shop in time.
    Fans of the mod should also be happy to hear that most of what was planned for the mod's 2.51 patch will also be included in the retail release.

    Once again, Killing Floor is slated for release in just a few days on May 14. If you pre-order the game now you will save $5 (USD) off of the normal price, paying only $15 for the game.
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