Dead Space: Extraction Preview and New Screens

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Dead Space: Extraction Preview and New Screens

    Eurogamer is all about the Dead Space: Extraction news today. They're offering up both a fresh preview and brand-new screenshots.

    First up is a small bit from their personal impressions of the first-person shooter.
    Specifically, they're used to illuminate dimly lit areas and make shooting evil alien baddies easier. But the fact you have to shake the Wii remote about to charge up the glowworms can actually make this harder, as Papoutsis explains. "It creates an interesting risk-reward dynamic, as you have to stop shooting to charge it. You can try to shoot without the light, but if you use it you'll get better visibility." Presumably, though, charging up the light alerts more enemies to your presence and attracts them to you? "Er, no," says Papoutsis. "That's a cool idea, though. I like that..."(...)

    What's more, Dead Space Extraction plays out from a first-person perspective. It's an on-rails shooter, in essence, with a control system specially designed for the Wii remote and nunchuk. "We wanted to do a game that made sense for people who have Wiis, and to create something that felt intuitive and fun," says Papoutsis. "We started out with the controls in our hands, thinking, 'Well, what do these things do? What do they do well?' Then we focused on nailing that part of the game."

    Their preview spans two full pages. For fans of the original Dead Space, you'll certainly want to check out what additional differences there are between the first game and Extraction.

    Eurogamer also included a gallery of new screenshots from the game. We have a few of them hosted locally, but for the full gallery you will need to head on over to Eurogamer.

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