Battlefield 1943 Producer Offers Up More Insight on PC Delay

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69072

    #1

    Battlefield 1943 Producer Offers Up More Insight on PC Delay

    Perhaps the first statement by Battlefield 1943 producer, Gordon Van Dyke, came off as a little harsh. Perhaps this longer post will give gamers a bit better insight as to why the PC version of the game will arrive a few months after the console versions are released.
    I know you might feel disappointed about the PC release being in September rather than June, but you should be very happy to know this is to give us the proper development time to create a proper PC version of Battlefield 1943 and not a console port. To the contrary of some less informed fans out there this is in no means an intentional ploy to punish our PC fans. And is in fact quite the opposite, we want to make the best damn PC version we can for our PC fans!

    Not to bore your eyes out with endless text about the how's and do's I will say to make this a proper PC version we need a completed core game to develop over and remember we already released Battlefield Bad Company with the Frostbite Engine on the consoles, so this will be first PC game ever released using Frostbite! PCs are an open platform requiring additional features, support, technical consideration, and can't just be thrown out there using copy/paste. We have thought very carefully about this decision and in the long run felt it was the right choice even though we knew we'd catch some flak for it, but we feel once you play the first Frostbite PC game ever from DICE you'll see why we put this extra time and care in on the development making all right again in the universe. I hope this helps clear things up better and answers your concern(s).
    So do you see now why the PC version will arrive a bit later? The team could have thrown together a port from the console version, but we've all seen how well that goes over amongst the PC gaming populace.

    As always, we'll have more updates as they are made available.
  • mifdeath
    Member
    • Apr 2007
    • 10

    #2
    Re: Battlefield 1943 Producer Offers Up More Insight on PC Delay

    I would love to believe this. I do believe that may be part of the delay, but they totally boned all of us pc users (who built their company) with the original Bad company by only releasing on consoles (which blow).
    I know for a fact we will have to wait for a mod to make the game good anyway, just like Desert Combat made BF1942 eminently playable and Project reality (and others) for BF2.
    *shakes head sadly*

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    • Bad Coupon
      Not A Spy
      • Aug 2026
      • 33

      #3
      Re: Battlefield 1943 Producer Offers Up More Insight on PC Delay

      Maybe they will have the same player limits as all the rest of the games...

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