It's a double dose of Killzone 2 news today. First up, a word of warning to all cheaters of Killzone 2: Don't risk it. That seems to be the gist of a very straight forward warning given on the Killzone Twitter the other day.
Now that we have that out of the way, on to the good news. A new patch is already in the works for Killzone 2, a patch that will bring the game up to version 1.21. Hit the jump to see all of what is set to be included in the patch when it is released next week and what still needs to be worked on for future patches.
We are also working on the next updates and here are some of the areas we are exploring and investigating for the future patches:
• Controls. Seeing about giving more options.
• Expanding on Join Game searches and options.
• Improving game and network stability.
• Collision exploits on maps.
• Improvements to help play with friends.
• More game creation options.
• More game options for clans.
• Fixes to Clans unexpectadly losing tournament rounds.
• Other minor fixes.
"Glitchers risk losing their PSN ID altogether. We've been quite lenient so far but that's going to change."
Yes, you read that correctly. Those who glitch are apparently at risk of losing their PlayStation Network ID's completely.Now that we have that out of the way, on to the good news. A new patch is already in the works for Killzone 2, a patch that will bring the game up to version 1.21. Hit the jump to see all of what is set to be included in the patch when it is released next week and what still needs to be worked on for future patches.
Confirmed fixes for 1.21
• Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
• The return of Online Bots. Adding bots to an online game renders it 'unranked'.
• The option to create unranked games. Players will be made aware that a game is unranked upon joining.
• Fix to Game Search functionality so correct maps are displayed.
• Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
• Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
• Fix for auto-aim exploit when rapidly tapping zoom/fire.
• Fix to infrequent collision issues with C4 Proximity mines.
• Fix to list of games displayed on search.
• Stability fix relating to disconnect.
• Fix to 'Clan' button functionality in custom game creation settings.
<!--more-->• Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
• The return of Online Bots. Adding bots to an online game renders it 'unranked'.
• The option to create unranked games. Players will be made aware that a game is unranked upon joining.
• Fix to Game Search functionality so correct maps are displayed.
• Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
• Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
• Fix for auto-aim exploit when rapidly tapping zoom/fire.
• Fix to infrequent collision issues with C4 Proximity mines.
• Fix to list of games displayed on search.
• Stability fix relating to disconnect.
• Fix to 'Clan' button functionality in custom game creation settings.
We are also working on the next updates and here are some of the areas we are exploring and investigating for the future patches:
• Controls. Seeing about giving more options.
• Expanding on Join Game searches and options.
• Improving game and network stability.
• Collision exploits on maps.
• Improvements to help play with friends.
• More game creation options.
• More game options for clans.
• Fixes to Clans unexpectadly losing tournament rounds.
• Other minor fixes.