Rock, Paper, Shotgun writer, Alec Meer put on his brave face and headed into a Team Fortress 2 server set up with the sole purpose of earning Pyro achievements. The result? I believe his words will speak volumes.
Once I finally managed to sneak to a safe-ish corner, I couldn’t help but join the fray. There’d been no explanation as to how this server worked, and the only communication between players involved the word ‘retard’. So I presumed mega-death was the done thing here - certainly, that steady stream of disorientated spawnees were fish in a barrel, a Pyro’s wet dream. Stood next to a supply cupboard, with my health and ammo infinitely replenished, I clocked up kill after kill after kill - forever twisting my TF2 stats. In TF2 proper I play a Heavy almost all the time, but my permanent record is now dominated by Pyro points. They’re just numbers, but they make me oddly sad - it’s as though someone’s stamped LIAR on my Steam page.Meer continues on to say that he'll "never do it again." He states that it made him wish Valve never introduced unlocks in the first place, and that the game feels "grubbier and sadder for this mass obsession with statistics."
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