Along the lines of the Gabe slap fest yesterday, comes an extended word from Mr. Newell himself. This time, it's all about the hate-hate relationship with DirectX 10.
Here's just one paragraph that essentially summarizes everything you need to know.
It's list time. Here's a list of what other bits of information are contained in the article:
Here's just one paragraph that essentially summarizes everything you need to know.
The Half-Life 2 Orange Box, which will be released for PC and Xbox 360 on 12. October, uses DirectX 10 functionality only for accelerating some mimics. Visually, however, it was virtually impossible to differentiate between the versions. The PS3 edition is being developed by an EA studio and is scheduled for release two to three weeks later.Take a moment to drink that all in.
It's list time. Here's a list of what other bits of information are contained in the article:
- PS3 version delayed by two to three weeks
- DX10 is in with the Orange Box titles, but only for better performance
- There will be additional bundles online if you do not wish to re-purchase games you already own
- A newer, smoother AA will be in use in the Orange Box titles
- Multi-core support coming
- The console versions will run at 720p native
- HL2 and Episode 1 will have the engine's graphical updates added in, but only on the console versions
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