Big Source Server BETA

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  • CSN NewsBot

    #1

    Big Source Server BETA

    To coincide a bit with the BETA for the Steam Community, there is a rather nice BETA released for the Source Dedicated Server and Source Engine.



    If you're interested in participating, run hldsupdatetool with the "-beta community" command line. The list of changes are below.
    • Fixed hl2mp bug where if you +used a weapon it would not respawn anymore

    • Fixed hl2mp spectator being able to lock the player he's viewing by typing "jointeam 0"

    • Fixed a CS:S smoke grenade exploit
    [break="more changes!"]
    • Added a way for server plugins to ask players if they'd like to connect to a different server

    • Made materials handle sv_pure correctly when they've included other materials

    • Fixed Windows dedicated server bug slowing down Steam updates

    • Fixed a server memory leak (2-3 megs per map change)

    • Fixed IVEngineServer::FadeClientVolume

    • Fixed certain models showing up all white when sv_pure flushed them

    • Made the server print a client's steam ID and show sv_pure warnings if sv_pure_kick_clients is 0

    • Fixed a bug preventing sv_pure CRCs from verifying correctly on certain custom maps
  • Thortok2000

    #2
    Added a way for server plugins to ask players if they'd like to connect to a different server
    I hope this replaces the automatic forwarding? If it doesn't, server admins will just use the automatic form instead of the polite one.

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    • DevgruSeal H.E

      #3
      Fixed a CS:S smoke grenade exploit
      Oh yeah, that one.

      Comment

      • -:Nighthawk:-

        #4
        Fixed a server memory leak (2-3 megs per map change)
        That alone makes this update a very good thing.

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