Militia Released!

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  • kerosine99

    #16
    How do the hostages act now? Are they rescuable.

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    • snkcube

      #17
      So is it more balanced?

      Comment

      • Zips

        #18
        snkcube wrote..

        So is it more balanced?
        It seems like it, but you wouldn't be able to tell if you played against me in the last round I just got out of (33 and 4 as a T).



        There is a multitude of extra coverage everywhere now. The landscape and scenery is just phenomenal. I am extremely impressed, it's probably the most graphically enhanced out of all of the Source remakes.

        Comment

        • Que_?

          #19
          kerosine99 wrote..

          How do the hostages act now? Are they rescuable.
          Just start a server join the CT side and see what you think... But don't have them go up a ladder or out the door. You still need to stop and wait until they come closer or they will stop.

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          • K0brakai

            #20
            It looks pretty damn good :) You can get onto the roof more easily, and have more cover and there are sneaky boosts to pick off the T snipers.



            About the only thing I have to question is the middle sewer exit. With the lack of depth of the hole leading into the sewer, Ts can see CTs legs very early and it seems a bit of a deathtrap. Also, there is the mound beside the hole that Ts can climb onto, and look directly in. I suppose if there was no-one watching from the house, you could double back to the 'new' exit, and shoot directly at them IIRC.

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            • woah

              #21
              yee-uguth....

              Comment

              • Stone Cold Spider 3:16

                #22
                MILITIA OMFG!!!!

                this the most beufitul map i ever seen for CSS!!!!

                plays nice too...

                w00t!!!

                Valve has finaly done sumthing right!!!!

                Comment

                • Ryosuke T

                  #23
                  very very very beautiful. the details and environment is so relaxing. i love that little waterfall by the river before you enter the underground tunnels from ct side =).



                  beauty- 5 out of 5

                  balance- 4 out of 5

                  fun factor- 4.5 out of 5



                  i think we'll be seeing this map back on server map rotations more than regular cs cs_militia map heh.

                  Comment

                  • :.:.:

                    #24
                    Poop = 5 out of 5

                    Comment

                    • MURcarnage

                      #25
                      Edited by [user="236253"] @ [time="1137667319"]

                      :.:.: wrote..

                      Poop = 5 out of 5
                      I'd give it a 5/10..Only because the poop doesn't blow up. HOWEVER! It's better looking poop now..in murkier water...that you can't shoot up. It's like...ice..poop..water with junk floating in it. Yick.

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                      • imfmenace

                        #26
                        i dont like that the light controls and cameras are gone from the tunnel.

                        Comment

                        • cowmisfit

                          #27
                          Finally, a remake of one of my fav's from back in the day that didn't get rapped by "enhancements" this map looks absolutly great!!!

                          Comment

                          • m0ss

                            #28
                            Amazing map. No reason for details, just play it.

                            Comment

                            • meowmeow

                              #29
                              Praise the lawd! The poop is there!



                              Can you take a screenie of the CT base? Thanks Peagle, you da man.

                              Comment

                              • evofytr

                                #30
                                For anyone that hasn't noticed yet, Valve has put another throwback in besides the poop- spammable walls! Give it a go, you can shoot through nearly every surface on the house.



                                -Evo

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