bleek wrote..Go download de_nuke_spam_spots, nuff said.
guess its only effective tho if you are a hacker :o. Otherwise its like any other map. 2 choke points, terr tend to camp a lot, and CTs got advantage. Which is fine by me.
Now instead of just contridicting everything I say...how bout backing up your words with proof.
New Map - de_port
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Edited by [user="147789"] @ [time="1110581392"]xlokix wrote..
Oh my, because oilrig is a ship, that means it cant remind us of a boat, right?
Oh my, because it has an AS in front of it, that means it can't remind us of anything else that doesn't have AS in front of it right?bleek wrote..
How was nuke NOT a map that you shoot thru walls on? It is probably the most known to spam walls map for CAL..everything u can shoot through..
like it matters...
nuke wasnt a map that you shot thru walls a lot compared to others.
Personally I want nuke, inferno, militia, and vertigooooo(which probably wont happen since it was never very popular).Comment
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oilrig is an oilrig lol...not a ship
de_port looks cool. Looks like B site has plenty of cover for both CT and T by the circly thingies (oil tanks? columns of nothingness?).
A site looks interesting. If the Ts rush it in time, and if they stick together, they can hold A, unless the building right across from it provides a way to shoot at A directly for the CTs.
Regardless, this can make for some great gameplay.Comment
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Edited by [user="69358"] @ [time="1110583424"]
you guys really need to fucking retard..god damn. I never said you can't shoot thru walls. I said it is no different than any other map that you can shoot thru walls. And you guys were talking like nuke shouldn't be made for source because you can't shoot thru walls as much in source.....yet the way you attack me like fucking retards, you talk like shooting thru walls is a bad thing.
Now make sense you idiots. Im right, thats all that matters. I've yet to play anyone good in source. Post up a server plz and let me show you how you suck.Comment
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bleek wrote..
quoted so we can all laugh a 2nd time.
you guys really need to fucking retard..god damn. I never said you can't shoot thru walls. I said it is no different than any other map that you can shoot thru walls. And you guys were talking like nuke shouldn't be made for source because you can't shoot thru walls as much in source.....yet the way you attack me like fucking retards, you talk like shooting thru walls is a bad thing.
Now make sense you idiots. Im right, thats all that matters. I've yet to play anyone good in source. Post up a server plz and let me show you how you suck.Comment
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Edited by [user="44646"] @ [time="1110586363"]tspoon1066 wrote..
Works fine for the tunnel and hallway in dust... all you'd need would be a smoke grenade and a proper entry... there are many ways they could make it work fine. What I'm worried about based on the sketch is how much closer terrorists appear to be to the ship.
1)The ramps onto the Ship look like interesting choke points for defending the bomb site, I would guess they'd have to somehow make it impossible to see both at the same time otherwise it would be quite easy to cover.
and 2)w00t new mapMikeJ wrote..
I guess th HL2 sea-side dock levels would be one visual theme... but my initial mental image was cs_docks, with a new layout. Hope it's night time.
I'll like it as long as it doesn't look like it's straight out of the HL2 SP campaign, I fear the worst though.
It does slightly remind me of oilrig's topside layout, but it looks like you'll be able to enter the buildings and ship, so I doube they were even inspired by oilrig nor will it play the same.
I like new maps :)
edit: what the hell's that squigly line up top, and the block in front of the tanker? hills? wall leading to a bridge?Comment
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bleek wrote..
This made me laugh so much. You tell us how good you are at counter-strike yet you dont even know the most fundamental tactic on nuke; spamming.
you guys really need to fucking retard..god damn.
.................
Now make sense you idiots. Im right, thats all that matters. I've yet to play anyone good in source. Post up a server plz and let me show you how you suck.
Currently the player base of cs:s is about 90% beginners who had never heard of cs before but got the game free with HL2 like yourself. There arent tonnes skilled players as lots of them feel cs:s still has bugs and dont want to switch over yet. Thats why you've yet to play anyone good in source.....
Either that you play against bots all day.Comment
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f0liage^ wrote..
Listen to yourselves... your arguing(Sp?) about eachothers Counter-Strike skills. Grow up.
This made me laugh so much. You tell us how good you are at counter-strike yet you dont even know the most fundamental tactic on nuke; spamming.
Currently the player base of cs:s is about 90% beginners who had never heard of cs before but got the game free with HL2 like yourself. There arent tonnes skilled players as lots of them feel cs:s still has bugs and dont want to switch over yet. Thats why you've yet to play anyone good in source.....
Either that you play against bots all day.
Anyway, I hope the buildings are multi level and that you can go in them or else it would be way to small.Comment
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