me likey
Train Coming?
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Since valve are promising weekly updates on news, and the big massive 'sticky' on the steamforums about future ideas, one can only imagine how much stuff they have planned for surprise.HobblinHarry wrote..
i dont have a problem with dust2.
anyways train is pretty good i wonder if barking dog gets more money for this or if train became property of valve when it was initially made.
anyways yeah i want to see more narby on source (inferno, thunder, vertigo)
and id like to see militiaComment
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Edited by [user="304819"] @ [time="1106537359"]
Well obviously train is in the works, but they simply added those textures in because they used them in de_tides. It doesn't mean train is coming soon. I don't know, does 7 textures sound like train is coming, or does it mean the textures are being used for something else?Comment
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Cmoney wrote..
Some things take longer, some are easier. For example, if you remember the cliffs behind CT spawn on cs_siege (sp?), then you will notice that they are fairly realistic. Doing that for HL1 was a pain in the ass, but it is pretty easy for HL2, and it ends up looking better. Making custom props/models etc, however, as well as the higher quality textures required to keep the realism up, and 3d sky boxes, take more time.
do the maps for source take longer to make? if so how much? because it takes them forever to make new ones.Comment
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wolf8218 wrote..
I think you're right, but I could be wrong.
pardon my ignorance, but wasnt some de_train material already uploaded in the FIRST PRELOAD of CSS?orion wrote..
I completely agree. dust2 has awesome gameplay in both pubs and competitive play on 1.6, but in CS:S it's.. horrid.
You dont have a problem with dust2 cause you are bad.
They ass fucked the poor map.Comment
ahh the good ole days
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