Train Coming?

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  • entRo

    #61
    K0brakai wrote..

    Try this 1.6 conversion of de_train if you're waiting.



    This is how source maps should be converted :p
    Wow. I wish more maps were ported over that way. Gameplay should always come before flashy flare nonsense that just gets in the way. No barrells, no stupid cans and bottles littered everywhere, probably the closest thing to a straight port there is so far. Looks a bit plain, but that's not a problem.

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    • [u]1337[/u]

      #62
      K0brakai wrote..

      Try this 1.6 conversion of de_train if you're waiting.



      This is how source maps should be converted :p
      Just like HL1 Source, Boring, nothing new

      I dont see point in porting old stuff and making it EXACTLY the same.

      I dont like all these barrels and other stuff that gets in way, I just want to see nicer textures and full use of the source engine including mist, dust, birds, lighting and everything else that makes source what it is, but no barrels or cans or anything pls, there annoying.



      People may disagree with me if they wish, everyones entitled to oppinions...

      Comment

      • I2o[G]uE TacT-X

        #63
        Zurg wrote..

        Why no talk of cs_747, you silly sausages
        That map is always fun to play every once-in-a-while.

        Comment

        • jo0ni3

          #64
          imo.. they should make barrels and all the large physics objects.. well.. not physics objects anymore.. (make them static like 1.6). What's the point if we can't even jump on top of them and only get in our way with that mysterious push-force. perhaps make them only react to c4 explosion or something.

          Comment

          • Ricebowl

            #65
            peagle wrote..

            Hey Ricebowl, which admin plugin are you using for atac on your source server?
            check out SourceMod!

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            • EcM|Freekill

              #66
              lol guys dont get orgasms over a simple rumor

              EcM|Freekill wrote..

              lol guys dont get orgasms over a simple rumor
              yes i just said that

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              • mickey

                #67
                I much prefer cs maps to de because they promote more teamwork, it's far harder for ct's too...which is why I prefer ct on assault/italy...more of a challenge.



                Also why not more dark maps? at least it'll be a reason to buy the nvg!

                Comment

                • Pen2

                  #68
                  sometimes rumors can be pretty cool...

                  like way back when - "Oh, theres this rumor of a Half-Life 2..." lol

                  Comment

                  • Tuxedo_Penguin

                    #69
                    entRo wrote..

                    Because it sucks. Why else?


                    Deletable_Man wrote..

                    If your maps are dark, calibrate your monitors, fucktards.
                    Seriously. A little contrast adjustment will turn that frown upside down. If the mapper mad a map too dark, brighten it yourself.

                    Comment

                    • peagle

                      #70
                      mickey wrote..

                      Also why not more dark maps? at least it'll be a reason to buy the nvg!
                      qft
                      Ricebowl wrote..

                      check out SourceMod!
                      I have :) I'm just wondering which of the 4 plugin's you're using

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                      • KhAoS

                        #71
                        jo0ni3 wrote..

                        imo.. they should make barrels and all the large physics objects.. well.. not physics objects anymore.. (make them static like 1.6). What's the point if we can't even jump on top of them and only get in our way with that mysterious push-force. perhaps make them only react to c4 explosion or something.
                        Can anyone explain why the barrels even HAVE a push force? Really, what's the point in it?

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                        • wolf8218

                          #72
                          Edited by [user="21273"] @ [time="1106665047"]

                          www.yyzerdd.com



                          Warning: Massive pop-ups.

                          Comment

                          • pidizzle

                            #73
                            source is way tight but i dont know the way it plays is lame...the guys run funny guns shoot weird...i know its the new cs but still...1.5 to 1.6 brought a lot of changes but the game remained pretty much the same you know.....source is 100% different than any other version of cs...pretty much if and when it is nothin but source im gonna miss good ol' cs maybe they should have combined things about the two instead of completely changing how the game looks, plays, and pretty much everything

                            Comment

                            • entRo

                              #74
                              pidizzle,



                              Why would Valve make a new game that closely resembles CS 1.6? If you want 1.6 style gameplay.. play 1.6. If you don't like CS:S, well shit, don't play it. People should try things out for themselves before they buy games based off of others opinions and hype.

                              Comment

                              • Haklin

                                #75
                                mickey wrote..

                                Also why not more dark maps? at least it'll be a reason to buy the nvg!
                                he's got a fucking point. the nvg is damn decent in source. i can't stand people bitching about maps being too dark..bunch of pansies. get some q3a into you and grow some balls.

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