WhUtDuFuK.com has interviewed Greg Coomer from Valve Software, who recently visited Japan for TGS 2004 - where Half-Life 2 was featured. In the brief, yet interesting interview, Mr. Coomer has revealed some new nuggets regarding the much anticipated HL2:
Greg also clued me in to one of the features of HL2 which hasn't been shown off yet. This is the Bird AI found in the game. Adrian Finol spent a considerable amount of time creating realistic birds for the Half-Life 2 engine. They fly and react to their environment just as a bird in the real world would. I recall from my playtest at VALVe birds flying off of a cliff in one area of the game. I didn't realize they were there until I made noise and they flew away. It was quite amazing to say the least.Fly your way to the exclusive interview.
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