CS: Source Updated Once Again

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  • orion

    #46
    Now just update DX9 performance, because you know, everyone bought these pretty new systems to run DX7 apparently ;p

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    • haGGard04

      #47
      nice work valve! that a really good update that i have been waiting for.

      Comment

      • Zips

        #48
        orion wrote..

        Now just update DX9 performance, because you know, everyone bought these pretty new systems to run DX7 apparently ;p
        DX9 still utilizes a lot of DX7 functionality, so you'll see a bit of a performance gain as well. Personally, I noticed my game seemed to run smoother, everything felt more fluid.

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        • azz0r

          #49
          They wouldnt put Half Life 2 preloads in CSS simply because not everyone whos going to get HL2 can play CSS.



          Maybe a CSS preload though :o

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          • KiGrind

            #50
            CS:S is ignorant.



            - Buckets push you backwards when you are runing and hit one? What? Since when as a little pussy ass bucket ever stoped me form kicking the shit out of it when I was runing.



            - Stupid models flying around when you die, woo hoo everyone thinks its awsome because they never got a life and exspanded into the REAL world, which does usually start with leaveing your parents house when you 18-19... thats if you didn't drop out like a retard and get your GED.



            -



            Lestat, for someone that is so high on this level thing you have been talking about, I would have thought just maybe your english skills would have payed off with atleast a period on the end of a sentence, double space and just MAYBE start the next one with a capital letter.

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            • ukHazard

              #51
              KiGrind wrote..

              ...on the end of a sentence, double space
              Bah, that's just a manual typewriting anachronism.



              Anyway yeah I agree, bouncy objects should go (or at least be tweaked). It's like they're surrounded by an impenetrable air flow.

              Comment

              • DaRk-AnGeL

                #52
                KiGrind wrote..

                CS:S is ignorant.
                Ditto..........

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                • KiGrind

                  #53
                  I love CS:S.

                  Comment

                  • Spookie4551

                    #54
                    KiGrind wrote..

                    - Buckets push you backwards when you are runing and hit one?



                    - Stupid models flying around when you die, woo hoo everyone thinks its awsome because they never got a life and exspanded into the REAL world, which does usually start with leaveing your parents house when you 18-19... thats if you didn't drop out like a retard and get your GED.
                    - Client side physics: To cut it down to laymans terms, blame the incy bit of lag.



                    - k. Trying to tell us something? No go on tell us about your childhood... [/analysis]



                    edit: pld who ever edited his post, has a sense of humor at least

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                    • Wikt

                      #55
                      Good update.. But did it fix hands-of-metal? That looks weird, we're not bots in the game..



                      And I love CS:S too! The effects are kickass. Although I agree that items shouldn't bounce you back, but make you stagger (like after a jump) as for big ones. (not for things like buckets)



                      [ed: 889 MB? This is, indeed, too strange. It was much smaller so far. Maybe next update brings a new map? :)

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                      • Electronic Punk

                        #56
                        Ready to play in 5 hours... woo!

                        I love dial-up :p

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                        • ukHazard

                          #57
                          I'm gonna go with those who think that this is part of a preload for CS: Source full when HL2 comes out.

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                          • bozer

                            #58
                            I played on a server the other day that had some command implemented that messed with the psyhics a bit. While it was kind of silly seeing barrels fly 100's of feet in the air, I did like the ability to stand on top of barrels. This was really cool, and allowed you to sort of self boost without needing another player. Cliffe if you're watching, any chance of this being implemented? It seemed more realistic to be able to stand on top of the barrels, then to be pushed off of them.



                            thnx

                            Comment

                            • JonniM

                              #59
                              oh..there's an update ?? :P

                              Comment

                              • kerosine99

                                #60
                                does anyone know what the newly added shader options do?



                                ie when i toggle it, whats the difference?



                                they should change the w_ model for the duelies.

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