CS: Source Updated Once Again

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  • 0 Tolerance

    #61
    always glad to see updates that dont render whatever is updated unplayable. easy cheese is great too.

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    • |azure|

      #62
      I still prefer CZ at this point. However, I will wait till I try the finished product before I make a final decision.

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      • jojojohanson

        #63
        n8bowa wrote..

        Hit detection still sucks.
        roger that, game is still useless...halo PC syndrome

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        • xlokix

          #64
          bozer wrote..

          I played on a server the other day that had some command implemented that messed with the psyhics a bit. While it was kind of silly seeing barrels fly 100's of feet in the air, I did like the ability to stand on top of barrels. This was really cool, and allowed you to sort of self boost without needing another player. Cliffe if you're watching, any chance of this being implemented? It seemed more realistic to be able to stand on top of the barrels, then to be pushed off of them.



          thnx
          In the playable version of hl2 at e3 2k3, you could stand on barrels, so most likely it will be implemented in cs:source.

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          • n8bowa

            #65
            xlokix wrote..

            In the playable version of hl2 at e3 2k3, you could stand on barrels, so most likely it will be implemented in cs:source.
            It's not that. For multiplayer, they've edited the physics so they're more practical for online play, and also aren't as much of a server load. Try standing on barrels on the maps that have the "push" edited out of them. It's very laggy. Once people realize what it is like to have server-side barrels that you can stand on in MP, you'd rather them the way they are now.



            Single Player will be a different story. They wouldn't gimp the physics for no reason.

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            • n8bowa

              #66

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              • tibi08

                #67

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                • xlokix

                  #68
                  n8bowa wrote..

                  It's not that. For multiplayer, they've edited the physics so they're more practical for online play, and also aren't as much of a server load. Try standing on barrels on the maps that have the "push" edited out of them. It's very laggy. Once people realize what it is like to have server-side barrels that you can stand on in MP, you'd rather them the way they are now.



                  Single Player will be a different story. They wouldn't gimp the physics for no reason.
                  I've played a CS:Source map with a non-push barrel, it's laggy because they STOLE it from the half-life 2 beta (which is incredibly old) and placed the barrel in their map. CS:Source is a beta, that's why they don't have them in multiplayer. I guarantee they will when CS:Source is released. You can quote me on that.

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                  • /dev/random

                    #69
                    The update didn't actually take that long for me :S



                    Source dedicated server, and the game itself.

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                    • m4yco

                      #70

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                      • x7-Superman!

                        #71
                        people actually use windows 98?

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                        • ma_cherie

                          #72
                          x7-Superman! wrote..

                          people actually use windows 98?
                          yeah really, they do?

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                          • Pen2

                            #73
                            There was a reload exploit?



                            Me didnt know that :P

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                            • Pharlap

                              #74
                              drealiT wrote..

                              "Improved DX7 graphics code path performance by up to 225%."



                              er O.o




                              that's what i said... why dx7 lol
                              good news for us gf2 owners

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                              • Neolistic

                                #75
                                What may i ask happened to in game voice chat? For some odd reason after this update it longer works in game for anyody.!

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