New CS: Source Update

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  • axi

    #76
    Cliffe, i thought you said cs:s was going to include bananas.. i feel let down by your fake promises.

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    • Pharlap

      #77
      Edited by [user="3256"] @ [time="1093821678"]

      entRo wrote..

      CS had razor sharp aiming
      you mean CS 1.5 and earlier had razor sharp aiming



      1.6 aiming is way off, even on a LAN.
      cliffe wrote..

      We don't want to release a large update such as a .bsp recompile on a weekend.
      a map is a few megabytes, is it really that troublesome? i know people would still find another thing to whine about.
      Shadow wrote..

      Yeah, I kind of noticed something with the hitboxes. Do they even use hitboxes?
      using hitboxes that trail the player model was a major "breakthrough" in terms of saving network overhead, dont see why they would abandon it.

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      • Neolistic

        #78
        You all that trash CS: Source need to except change as i have, get rid of your old computers, and get used to this amazing game... Dont change a thing Vavle.

        Comment

        • n8bowa

          #79
          Shadow wrote..

          Yeah, I kind of noticed something with the hitboxes. Do they even use hitboxes? Anyway, I can't really tell you what is exactly wrong with it, but it does feel a bit slower.
          It's not the hitboxes, it's the hit detection. The netcode is so poor it takes a second or so for shots to register. It may not seem like long, but it's very long compared to CS.



          The hitboxes feel alot more accurate to me.

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          • ry0n

            #80
            axi wrote..

            Cliffe, i thought you said cs:s was going to include bananas.. i feel let down by your fake promises.
            Eh, we have to wait for de_inferno_source. And it only has one.

            Comment

            • Noleafclover199

              #81
              well in real life it will take a second or 2 for a human to fall down, unlike Tony Montana

              magicalpoop wrote..

              The sky walking problem is nothing big, I really want some answers on why my Radeon9800XT is performing so bad in multiplayer servers.

              (Sure I get like 125 FPS in a server by my self with max settings on)

              Although as soon as I get into a multiplayer internet server...woooaa..there goes my fps.. (30-40 AVG FPS) .



              The sad thing is, if I turn down all the settings and disable all the direct x 9 stuff. ( Switch into DirectX 7 mode ).



              I get like a 5 FPS boost..LOL..

              I have an AMD 2500+ / 512 RAM/ 9800XT/ Audigy 2.

              That meets the recommended settings.
              Lets just say that with a system like that....u need a gig of ram.....

              Comment

              • entRo

                #82
                Pharlap wrote..

                you mean CS 1.5 and earlier had razor sharp aiming



                1.6 aiming is way off, even on a LAN.
                No, I definitely mean CS as a whole. The difference in 1.6 to 1.5 is minimal compared to 1.6 to CS:S. 1.6 feels just as sharp to me as 1.5 did.

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                • KaZ

                  #83
                  CS:S IS A NEW GAME



                  get over it.

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                  • jedicmdrwedge

                    #84
                    I heard if you shoot a rabbit in the face with a ten-gauge shotgun it magically disappears.

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                    • Neolistic

                      #85
                      Yea seriously this game is great, stop bashing it cause you all suck now compared to your glitchy 1.6 unrealistic game.

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                      • Ghengis

                        #86
                        cs:s is ok, but one thing that bugg sthe hell out of me, is the droopy osture of the player models,. i dont want to fight abunch of benders models, and thts what they look like. More realistic peole please. And btw, CZ pwns 1.6

                        Comment

                        • HankPym

                          #87
                          Ghengis wrote..

                          cs:s is ok, but one thing that bugg sthe hell out of me, is the droopy osture of the player models,. i dont want to fight abunch of benders models, and thts what they look like. More realistic peole please. And btw, CZ pwns 1.6
                          Speaking specifically about the postures, and not the models themselves, I believe that it's perfectly accurate as-is.

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                          • Pharlap

                            #88
                            entRo wrote..

                            1.6 feels just as sharp to me as 1.5 did.
                            guess your lack of experience is against you :) ah its not that bad, we cant all be l33t.

                            Comment

                            • entRo

                              #89
                              Cheap shot! And untrue at that. :[

                              Comment

                              • Pharlap

                                #90
                                HankPym wrote..

                                This is nice...I really wish they'd fix the skywalking though.
                                got rofl? it has been fixed you idiot!!!11

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