cs: source impressions

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  • cliffe

    #61
    MikeJ wrote..

    Maybe ambience in CS: Source isn't an ear bleeding low-quality high-pitched wave loop?
    Well said Jagels. I've tried to keep all ambients pretty subtle.

    Comment

    • /2etribution

      #62
      Note: OMGOMG GLOBAL CRICKETS != Source ambience
      The HE Grenade will no doubt be renamed to the Southwest Airlines Grenade.
      Oh Yes.

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      • jojojohanson

        #63
        Damn one map. That sucks. ALSO...CS:S will be the only multiplayer game shipped with HL2? Thanks fanboys. All our raving about CSS has translated in to Valve holding the multiplayer games back for the future expansion pack "HL:the search for more money" Im a big fan of CS but seriously, f*ck you guys. There was plenty of talk (none of which I will go find right now) that alluded to or directly talked about the various multiplayer games and a "surprise" blah blah. All our hyping up of CS 1.6 ported to Source has caused the witholding of any of em. Sweet. Shame on you Valve. Stockholders are more important than the actual pawns *cough* players...But at least the flashbangs leave a "burn-in" feature!!! wowowowo!!!!!

        I know Im an asshole so dont bother telling me jerky

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        • Bluesman

          #64
          Yes you are jojojohanson...



          Well...one map is better than nothing!



          Great article and interview rizzuh! Really looking forward to the game!!

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          • jojojohanson

            #65
            That wasnt REALLY my gripe, more the latter part which no one is commenting on that we should be concerned about.

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            • SolidSnake75

              #66
              LOL!!! in that pic i was like "wth is that guy to the left holding???" Some big gold thing... Didn't even know it was the gun shell...

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              • rizzuh

                #67
                jojojohanson wrote..

                Damn one map. That sucks. ALSO...CS:S will be the only multiplayer game shipped with HL2? Thanks fanboys. All our raving about CSS has translated in to Valve holding the multiplayer games back for the future expansion pack "HL:the search for more money" Im a big fan of CS but seriously, f*ck you guys.
                Valve does not have a history of freely supporting their games.

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                • QuickDraw

                  #68
                  Vi3tSkl11 wrote..

                  *Sigh*

                  CZ was supposed to be SINGLE-PLAYER CS!

                  It was NOT originally designed to be a better version of CS 1.6!

                  The bastards took too damned long to come out with the game, so they decided to make it what it is today in order to make more money off of it.
                  Old news?

                  and OMG CS:S is teh r0x.

                  Comment

                  • jo0ni3

                    #69
                    Ava3ar wrote..

                    since they have now fixed the shield (in CZ) its strange that they have taken it out of CS, hmm maybe thats one of the things for CZ:S



                    wish it was dust2 not dust, but it is the least resource hungry map



                    damn my gfx card is gona die, gota go spend 300squid
                    I wonder how they're goign to make CZ:S different from CS:S... i mean.. how much better can it get than what you see on CS:S?? for example.. the maps in CS:S... they sound all vastly improved from the original CS... so... CZ:S will be even more improved???



                    can't wait

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                    • Bruce Willis

                      #70
                      i'm glad they aren't just catering to the whiny competive players-- I like my maps with plenty of ambience, it really livens up the environment. Not to say that the pro players aren't important, but the way they play shouldn't dictate the game for the rest of the public.

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                      • jojojohanson

                        #71
                        jo0ni3 wrote..

                        I wonder how they're goign to make CZ:S different from CS:S... i mean.. how much better can it get than what you see on CS:S?? for example.. the maps in CS:S... they sound all vastly improved from the original CS... so... CZ:S will be even more improved???



                        can't wait
                        Clearly even THEY dont know what theyre doing. They read the forums, try to gauge what people will say, and then let people know what they want to hear. Then try to sort it out later. I must say that I am pissed off about CS:S being the only multiplayer game after numerous interviews that stated the contrary. No one else is?

                        Also if you want to shoot up some melons, dust off your ps2 and play MGS1. Go nuts!!! What about gas grenades and masks? New play modes?

                        appended @ [time="1090029400"]

                        "Presently the other known and confirmed games being ported to the Source engine are as follows:



                        » Half-Life: Source (The original Half-Life game)

                        » Opposing Force: Source

                        » Blue Shift: Source

                        » Team Fortress: Source

                        » Day of Defeat: Source"

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                        • nadomola

                          #72
                          Can't wait to make maps for CS:S!

                          Comment

                          • itsMrHankey2u

                            #73
                            great stuff i cant wait... imma go buy my copy of cz right now!

                            Comment

                            • HankPym

                              #74
                              Edited by [user="1497"] @ [time="1090032217"]

                              azz0r wrote..

                              STOPSOUND REMOVED? WTF!
                              It hasn't been removed...we're just discussing whether or not it should be. I think that if there are no annoying glitches that loop (the cs_office garage door) in CS: Source they should remove the command. It'll let people enjoy the ambient sounds (which I'm sure will be better than those in 1.6) without worrying about having a level playing field.
                              jo0ni3 wrote..

                              I wonder how they're goign to make CZ:S different from CS:S
                              I'm sure the only real difference will be that Condition Zero is a single-player game. That's a fact that's been overlooked by many, including myself, in all this Source hubub. Obviously the CZ: Source graphics can't be any better than CS: Source, so the single-player missions will really be all that distinguishes the two.



                              Which, as a CZ owner, is fine by me.
                              jojojohanson wrote..

                              I must say that I am pissed off about CS:S being the only multiplayer game after numerous interviews that stated the contrary.
                              Unless somebody's read something that I haven't, the fact that CS: Source is the only multiplayer game to be included when HL2 goes retail does not mean that other games/mods won't be available later, for free, via Steam.



                              And yes I know, that doesn't mean it will happen either, but let's keep level heads about it.

                              Comment

                              • Julio Caesar

                                #75
                                I like the old dust just a smidge bit more. The old dust gave an impression of a make-beleive place; not quite India, not quite the middle east but it sure as hell looked like an outdoor paintball range.

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