awp is fair :) prehaps make a lil bit of more bobbing motion, but not too much becuase cs has always been unrelastic and its fun that way. boot the sheild ghey
Shielding CS:S
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GET OFF THE STAGE ASSCLOWN! (talkign to the shield :O )
If they keep the shield they need to balance it out, such as:
-Shooting thru the glass
-The more powerful weapons should be able to do SOME damage through it. If we are talking realism, I dont think a CT will be holding up a piece of metal that can block a high-calibur round like the ones an AWP shoots for very long...unless they implement steroids...
-Side hitboxes need to be fixed badly
If they can manage to work stuff like that out without it being buggy then it would be fine. If they try and fail, give it the boot. Size 20 steel toed boot
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Edited by [user="127846"] @ [time="1088999875"]
I don't use the shield in key times like I should but it has very good uses in pinch points if you bought or someone else did.
Keep the shield, but balance is key. Don't have the shield slow you down if players are supposed to rush with it. I see the suggestion and like the idea to have it be destructable. How about 150-200 damage to destroy the shield?
The shield is too invincible for its own good. An AWP ought to be able to give at least 50 damage by shooting you through the glass. 25 for point-blank m3 shot, 10- for 10 ft. away
Alot of things that are useless in games can be blamed on the the way the mappers designed the maps.
I don't like spectating and seeing the last players (with just a USP and a shield) get their buts ownd by 2 enemies circling him. It's frustrating for both sides. Only times worth watching are when the shield dude kills all the others
Note to mappers: make some paths in maps that are pitch black to require NightVision
One last thing: Make the M4A1 the same old one like back in the old 1.0 or 1.5 days. Players got good with those. That too bad for n00bs so they need to get better. Live with it and give me my CS 1.5 m4a1 back!!!Comment
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Dont bann the sheild like me and all of my friends say it should have a stress limit because i dont think a real sheild could with stand a barage of AWM shots and PB pera spray and like in cs:X make the sheild have those gaps in it so its no a box and i like the idea that power fukll weapons do damge to thats a good idea
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| ----| = CS:X SHEILD
\___/ cs:x = counter-strike xboxComment
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As it stands the sheild has made a negligible difference to the game. Anyone worth their salt can take out a shielder, and using them strategically in certain spots can be fun if your mates actually use suppression. Really, most of the whiny bitches are still playing 1.5 anyhow, let em stay there. Servers that don't like it can always ban it. The only thing they should do is make sure ppl can't glitch with it.Comment
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Even a lot of the people who are saying "boot it" seem to be willing to give it a chance if the shield were modified in the future.
Perhaps a proper poll is in order, that has more options than just "keep" or "boot."
Maybe something like:
A) Keep it, it's fine as is.
B) Keep it, but change it to fix the exploits.
C) Keep it, but overhaul the way it works (e.g. let it take damage/be destroyed; have it slow running speed)
D) Boot it.
No, I don't expect many people to choose "A" either, but may as well toss it in there.Comment
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there should be a poll, but i think valve is going to keep the shield since many people likes the tactical shield.
***about the suggestions of 'being able to penetrate the shield', i know it would be realistic since a real shield could be penetrated through by a rifle. then the shield will become useless, because it can't stop snipers. i'm thinking "leave it as it is", since cs is not all about realism, it's cs....Comment
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Well with these new phyics the shield could really gain the power and usage it really needs,like it moving in real life motions if being fired upon, being able to push it down to the ground to really stop nades from hurting you, I say source CS can make that happen, KEEP IT DAMNIT :)Comment
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