In their article "Competitive CS - evolution or devolution?", ESEA talk about the differences between "charge only" and "maxrounds" rulesets.
The Americans played using the maxrounds ruleset I'm sure everyone is familiar with now. Essentially this promoted slower play and put more emphasis on individual skill since every round counted.It's a lengthy article which reflects the transformation of Counter-Strike into a mature sport. Click here for a read.
, and buying players
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