Competitive CS Article

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  • CSN NewsBot

    #1

    Competitive CS Article

    In their article "Competitive CS - evolution or devolution?", ESEA talk about the differences between "charge only" and "maxrounds" rulesets.
    The Americans played using the maxrounds ruleset I'm sure everyone is familiar with now. Essentially this promoted slower play and put more emphasis on individual skill since every round counted.
    It's a lengthy article which reflects the transformation of Counter-Strike into a mature sport. Click here for a read.
  • file13

    #2
    Great read.

    Comment

    • Polishnerd

      #3
      Im not going to read all that shit, but im guessing its more crap about proffesional CS and leagues and stuff. CS isnt meant to be a sport, its a game but some people get in leagues and play it for prizes and that way it looks like a sport.

      Comment

      • Smurfzilla

        #4
        if its a game, it can be a sport. sponsors + money + tourneys + skill + practice + teams = cs's gotta be a sport =D

        Comment

        • le gritche

          #5
          Edited by [user="55177"] @ [time="1087510568"]

          Polishnerd wrote..

          Im not going to read all that shit, but im guessing its more crap about proffesional CS and leagues and stuff.
          not exactly, sure it deals with professional CS but not the leagues/CPL/CAL like the article by voodoo in the news posted tuesday.

          It's more of the history of what made teams win major events in the past.



          There's probably more than that but I didn't had the dedication to read all this lengthy article.



          Referring to street's quote and the "slower play" I would say that my only experience of watching a demo ended up falling asleep. And yet it was a #9 best match demo ever from a site I forgot the name.

          I just missed every piece of action trying to circle trough first person view.

          I think an editing work is needed or a director action. I don't know the exact job name, but like the guy who choose live which of the 10+ camera should be aired during a match of a regular sport.

          For exemple Euro2004 of football, every 10 sec orso the point of view changes, so you can embrace the right place with the right zooming to get full understanding of what's going on.



          I can only feel that in CS movies, but maybe someone watching more demo than me has a different piece of mind about that or can just say that it already exists.



          EDIT : smurfzilla you forgot cheats which definitelly are part of sport

          Comment

          • Smurfzilla

            #6
            haha oh ya , and buying players

            Comment

            • ioCS,undertaker

              #7
              About game vs. sports issue, most of the sports was born from games. Take football, soccer, basketball, tennis... And even games like chess and bridge are called to be sports. And they are also games that ppl play just for fun. So there is no need to be so conservative.



              The article tells the "evolution" and "devolution" of CS for the last 3 years. Most of it is, which clan did what and suceeded in which CPL. And ends with the thought, "valve screwed CS", "skill gap closed", "long live 1.3" etc. Now the ones that have no time for reading but have lots of it for making comments :) can make more accurate comments.

              Comment

              • Buddah

                #8
                As I said before basically CS is going to be interesting now since the skill gap is reduced and yet that is arguably the most important factor followed by teamplay issues. The future isn't super organised teamplay from hours of practice combined with meticulously thought out tactics, instead it's roster changing until you have the best 5 skill players available to you, working with them to establish some sembelence of teamplay and then applying some of the myriad of tactics available for you to download. Rinse and repeat until CS is dead. Not only did competitive CS devolve but there is nowhere for it to evolve to. Thanks once again Valve software for the software equivalent of inbreeding the CS family tree until future generations lacked thumbs and higher brain functions.
                Here is where I tear into this peice of trash.



                1. Valve in it's own way has helped the game evolve by these changes. Additions of weapons, the shield, improved smoke nade, fixed flashbangs, and new maps. Some of these, especially the new maps and the shield have been pushed to the way side by the leagues this goomba so highly touts. CAL, and the CPL in many ways are more responsible for the stagnation of competive CS.



                2. Crying about tactics being up for download is pretty weak. Welcome to the information age. If you don't want people to know your strats (or anyone elses) don't post them on the web. Don't let HLTV demos of your matchs circulate. While your busy doing the futile you can watch the world pass you by.



                3. I think the skill gap being closed can also be contributed to a few other reasons that were never touched on. The average player today has improved his graphics card to a point where it is atleast passable. No longer are you seeing players suffering from constant video lag. Also the circulation of various aim_maps that people spend countless hours fine tuning their aim on. The fixing (or just improving of hitboxs as the case was) is really no reason for a 1000 word rant on why you think the game is not as good as it was.



                I believe CS it at a crossroads. Steam, CZ, and HL2 are starting to show the direction the game will take. In the past years Valve has shown it does listen to the players and has gone to them for advice. The game is evolving in a way that involves the players imput.



                For those who plan on reading this article, be prepared for some words spewed by a person with some bitter nestalgia.

                Comment

                • 0marTheZealot

                  #9
                  You can say the same thing about football. Coaches have access to every game the opposing team has and can analyze their every move. That's how the game is played.



                  Adapt to these changes or risk losing, thats all.

                  Comment

                  • ioCS,undertaker

                    #10
                    Edited by [user="9808"] @ [time="1087531646"]

                    3. I think the skill gap being closed can also be contributed to a few other reasons that were never touched on. The average player today has improved his graphics card to a point where it is atleast passable. No longer are you seeing players suffering from constant video lag. Also the circulation of various aim_maps that people spend countless hours fine tuning their aim on. The fixing (or just improving of hitboxs as the case was) is really no reason for a 1000 word rant on why you think the game is not as good as it was.
                    I think not only the hardware but also players have improved much. Even an average player on an average server is much better than average league players of 2 years before. Hearing the enemy's footsteps who is running on you and estimating his place was a reason for cheat accusation. Now you can barely see running ppl on servers. Most of them walk the whole map :) Before that NiP vs X3 match, only a few in public servers knew spraying walls. Now, everyone's spraying the walls. Also skills of the average player has improved a lot. Great frags of 2-3 years ago are now considered as some lucky shots.



                    I personaly got bored of CS after nearly 3.5 years of playing and i rarely play it now. I tried everything that can be done to it. Changed the models, sounds, textures etc. Changed mice, mousepads, lots of equipment. There was a time that i was changing something of it like every week. Then had lots of competitive experience, leagues, matches, scrims (there was a time we were having like 4-5 scrims a night and sleeping the whole day :P). And it's still the same game. It's been changed a lot in the time, but yeah it's still the same game... How long will it keep on being so popular? I dunno. But it's not for me anymore :)

                    Comment

                    • -:Nighthawk:-

                      #11
                      Polishnerd wrote..

                      CS isnt meant to be a sport
                      As if there was some higher CS power that decreed what CS was to be used for before handing it down from on high to the masses. What is "meant to be" supposed to mean? You wouldn't have meant it that way?



                      I'm not supporting pro CS or anything, it's just ridiculous to use concepts that are closer to religion than anything else when discussing competitive gaming.

                      Comment

                      • Softy's 24/7 Fraggin

                        #12
                        esports are stupid. the games and equipment change every few years. no one will know or care about the great CS players in the future. records made by real sports heroes endure because the games they played 50 years ago are essentially the same as they are today. people will remember babe ruth way longer than that dude who was really good at pac-man.

                        Comment

                        • itsMrHankey2u

                          #13
                          horribel article. good for history, ends there.



                          the skill gap thing is just because of change. when the game changes, all your skill and experience with those game mechanics is reduced to 0. thats the skill gap decreasing. the adaptation of strats and availability of them, thats skill gap decreasing. these are all because of advantages being lowered. this is all for the good since it brings newer players in closer range to the top, and the top have to change things.



                          the devolution is retarded comment in itself. the final line shows its hypocracy
                          It's not longer a question of evolution but instead of adaption.
                          evolution would be adapting to your surroundings!



                          if the article argued that individual skill's role has been reduced, then yes, it would have a point. but argueing when 1 specific skill would reward you with winning it all was the glory evolution is illogical. the comment about x3 v nip is not relavent. the glory past, the players prime, will always be better than today. its a growing theme amoung cs articles....

                          Comment

                          • jismify

                            #14
                            Softy's 24/7 Fraggin wrote..

                            esports are stupid. the games and equipment change every few years. no one will know or care about the great CS players in the future. records made by real sports heroes endure because the games they played 50 years ago are essentially the same as they are today. people will remember babe ruth way longer than that dude who was really good at pac-man.
                            i agree with you about esports. i also dislike car racing, but many people consider that a sport, while some do not. whether it is or isnt, people will remember the (popular) nascar drivers for (50) years to come, and they aren't doing anything differently than manipulating a vehicle/machine better than other people. their technology changes every couple of years too.

                            =j

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