looks really nice!
interview: aztec 2
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I read the interview and I still cant see how cover for planting the bomb is going to be instituted with the map in its current configuration.
Bombsite B is very de_chateau B bombsite like and Bomb Site A is mot much better and the actual plant areas are raised up a little from the surrounding area, but sucken down compared to rest of the map.
I will enjoy seeing the Mapmaker using his imagination to dig himself out of the hole (hehe) he's dug for himself.Comment
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asspennies wrote..
I'm of much the same opinion.
I just love the way it plays, I love the tight corners and the tension when you don't know what's going to be coming through that door. To me, it's the best of all the official maps -
The lack of play quality maps such as backalley gets because of it not being de_ is one of the reasons I'm critical of leagues. They really have a rich pool of maps, but refuse to leave the shallow end (de_maps).
I'll throw out a challenge to any mapper. Create a cs_map or as_map of the calibre that it will not only see play, but be an offical map by Valve's standards.Comment
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DE maps are cool and all, I'm just tired of playing the same ones over and over and a couple of flaws can totally ruin a DE map.
CS maps and AS maps are much more interesting, and ES maps are lots of fun too except they need to work out some bugs with ES.
At this point, I very much dislike playing on dust, dust2, or aztec, not because the maps suck, but because I simply get tired of playing them 90% of the time.Comment
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