interview: aztec 2

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  • -:Nighthawk:-

    #16
    Nice article MikeJ. Say, aren't you the guy who made Dust?



    Anyway, I mostly hate the original Aztec, so hopefully this version will be a bit more enjoyable to play. In all honesty, though, I'm going to guess that the wide, open areas will still lend themselves to becoming the "which team has the most AWPs" game that Aztec so often is currently.



    Still, there's always hope. All feelings about Aztec aside, though, a big thanks goes to that big, dyslexic homosexual purple TV star that we've all come to love for pumping new life into the CS scene. Even if it involves horribly unoriginal ideas like this one.



    Oh, and while I'm at it, come on narby, you're killing us here... turn on the anti-aliasing for your screenshots, eh? :) Love ya buddy... :P

    Comment

    • XTRMNTR

      #17
      Will we be updated on the status of this? I wanna see how it comes along, seems like the map definitely needs more cover.



      And I pray this one won't be a AWP whorefest... gets pretty annoying when you got low FPS...

      Comment

      • Tek

        #18
        DaveJ made dust / dust2 + a few others



        i`m VERY looking forward to this map, i miss the quality maps that popped up during the beta phases. Please, more of this! :)

        Comment

        • Spartibus

          #19
          Tek wrote..

          DaveJ made dust / dust2 + a few others
          i believe nighthawk's comment was made as a joke, for obvious reasons.



          --



          i just saw the screens, that map looks downright sexy.

          Comment

          • pinchet

            #20
            MrBo wrote..

            *prays that the awp doesnt totally dominate this map*
            Look at the distance between the entrances to each site for each side. I think at bombsite B the distance is probably longer than the one from CT DD to T DD in aztec 1. Also, clan sClam rules (we're so cool go go #sclam)

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            • narby

              #21
              pinchet wrote..

              Look at the distance between the entrances to each site for each side. I think at bombsite B the distance is probably longer than the one from CT DD to T DD in aztec 1. Also, clan sClam rules (we're so cool go go #sclam)
              Y u little.

              Comment

              • Supersonic^

                #22
                Damn that map looks brilliant. I really love how the bombsites are on slightly raised platforms (anyway, I'm assuming those are the bombsites), and I also love the nice little touch of a sacrifice altar, with a nice little dose of blood for added effect. gj narby, can't wait to play it.

                Comment

                • David Johnston

                  #23
                  Hooray! I'm having a wonderful time!

                  I still adore those new Aztec textures...

                  Comment

                  • shaolinmonk

                    #24
                    Supersonic1425 wrote..

                    I really love how the bombsites are on slightly raised platforms
                    The screenies sorta remind me of de_dust2.

                    Comment

                    • Ava3ar

                      #25
                      this looks awesome, i can still remember the smell of the fresh moss from Beta3Aztec, cant wait for Aztec2 it looks awesome, cant wait to dug my head into teh dirt, take a small sample, and kill some awp'rs

                      Comment

                      • >blink<

                        #26
                        I would suggest perhaps a higher resolution sky texture, it would compliment the map much more and I doubt people would moan too much about extracting some extra .tgas :)

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                        • xlokix

                          #27
                          I would, of course, trade dust in for a massive box of smarties. But then again, who wouldn't?
                          i hear that

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                          • DaRk-AnGeL

                            #28
                            Wow !!! I still can't stop staring at those sexy arches narby has made, if only aztec2 were a woman ..... :-(

                            ( scrap that, if she were a women she'd make no ambient sounds :O )

                            Comment

                            • EastsideKnifeKillah

                              #29
                              Yeah, can´t wait!



                              de_aztec has always been my favourite pubbing map, at least it was at 1.5, now it´s a bit too heavy for my computer :[

                              Comment

                              • Tenreh

                                #30
                                Those are some of the sexiest arches I've ever seen the HL engine produce. Too bad counter-strike is too ass to play after that latest patch. Go Narby.

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