New C4 Timer Feature

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  • MikeJ

    #16
    As long as they don't add a count-down timer on the hud i don't care.



    PS: remove the shield.

    Comment

    • Electronic Punk

      #17
      Anything that stops that once cool but now tacky computer voice.



      ten-nu-seconds-un-til-ex-poh-shi-on

      Comment

      • DaRk-AnGeL

        #18
        i'd prefer if they actually did somthing a little more constructive, such as the ct holstering his weapon while he defuses the bomb, come on , you can't shoot two handed and defuse the bomb at the same time. maybe if a first person model of a pair of defusion clippers were introduced, that may be an improvement. also, as i see it the w_model of the c4 is really very small, plus theres a buggering great led in the way, so only those with super zoom eyes will be able to see the time ticking away.

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        • Ghengis

          #19
          _Shorty wrote..

          quit making shots more and more random and have it actually hit where my crosshair is and maybe I'll actually play it again. Everytime I stop playing DoD to give CS a shot again, I get ticked off right away because my shots aren't going where I'm aiming. Ever since 1.6 final it's been that way, and that's why I quit playing CS in the first place. It started getting that way before 1.6, but 1.6 was the biggest leap in randomness. At least in 1.5 you could still actually be good with the M4A1, sniping AWPers on aztec, etc. Impossible to do now, unless it was a random hit.
          Clearly u have no aim.

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          • Relica Religia

            #20
            So this is how the CS geniuses handle their jobs nowadays, eh?



            I think it's a pointless idea. Don't take away that "beep tension" from us players.And besides, once you've gotten used to defusing bombs, you do get fairly good at judging how much time is left.

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            • xlokix

              #21
              choice b choice b

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              • DopeS

                #22
                i aint read all of the comments so somebody might of said this but how about when the CT starts to defuse the bomb u can see the countdown

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                • Lucky666

                  #23
                  agree with the please-dont-loose-any-more-fps guys a timer on the model would greatly increase amount of resource used besides it couldnt be seen from far away, and you really can guess how much time is left. Even my small sister can count till 35:))

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                  • CheesyPeteza

                    #24
                    I think it would add little and lose a lot. Those times when you decide whether to defuse or not are kind of exciting. Everyone is watcing wondering if he will make it.



                    The only thing is if its quite tricky to see the timer then maybe it won't eliminate those moments.



                    I'd imagine they'd do it with a orientated sprite created when the bomb is planted.

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                    • KGarcia

                      #25
                      leaving it up to the noobs on the cs forums are they?



                      so sad.

                      I doubt he means putting the digital timer on the actual c4. He said a digital read out for everyone to see.. ie dead or anywhere on the map.



                      More then likly an adition to the HUD.

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                      • cradle_of_filth

                        #26
                        HOW ABOUT REDUCING ITS BLAST RADIAS!!! that c4 has a huge range, were getting damaged/killed in CT spawn in dust2 from the bomb b site



                        btw wheres that radar fix, still waiting, kinda would be nice considering its hard to see in a lot of maps.

                        Comment

                        • T|2i|34L

                          #27
                          CheesyPeteza wrote..

                          I think it would add little and lose a lot. Those times when you decide whether to defuse or not are kind of exciting. Everyone is watcing wondering if he will make it.



                          The only thing is if its quite tricky to see the timer then maybe it won't eliminate those moments.



                          I'd imagine they'd do it with a orientated sprite created when the bomb is planted.
                          More than likely it would be an addition to the HUD, but they could have it scripted to replace the round timer since it now gets disabled once the bomb is planted.



                          Besides, they would need as many as 40 different number sprites just so this would work. No thanks to the extra fps and/or processing required to change all those sprites every second.



                          Side note to all - It's spelled LOSE, not LOOSE. Example: I would not want to LOSE more fps.

                          cradle_of_filth wrote..

                          HOW ABOUT REDUCING ITS BLAST RADIAS!!! that c4 has a huge range, were getting damaged/killed in CT spawn in dust2 from the bomb b site



                          btw wheres that radar fix, still waiting, kinda would be nice considering its hard to see in a lot of maps.
                          In the mean time try replacing your radar sprite with something that's a different color.

                          Comment

                          • cradle_of_filth

                            #28
                            Ghengis wrote..

                            Clearly u have no aim.
                            actually there is a chart of spread, and its gotten worse over time. the game does have "randomness" if you want to call it that. a good example would be if i aim head with a deagle and shoot a guy he will die 1 shot to the dhead, but it happens that when i aim for a guy in the head again, andhes standing still WITH his back turned (mind you we all know its an easier shot) it doesnt always hit the head. bullets spread too much for the guns that they really are. like were shooting muskets. and 19dmg from a colt on medium distance to the head, cmon wth is that, the gun is made for range.



                            i dont get skins/sprites due to any possibility of some sort of dispute in cal. and they ask for some reason for screenies.

                            Comment

                            • Supersonic^

                              #29
                              DchozN wrote..

                              a. Bad idea because...... CT player has a fair amount of uncertainty when the bomb is planted with the decision whether to defuse the bomb or get the hell out of there. There are times when the CT is next to the bomb and must make a very tough choice whether to defuse or not. It can be argued that this is one of the more dramatic and tense moments in CS. While seeing the bomb timer on the planted bomb is cool eye candy, it may make these dramatic uncertain situations into a scientific "the bomb goes off in x seconds and it takes me x seconds to defuse, therefor I choose to a. jet b. defuse." Situations where the CT is tool late and it explodes as he is defusing and everyone goes "ooooohhhh!!" are pretty cool.
                              My choice. I like the tenseness of it all, and I love how, as terrorists, in matches, the other team can make the wrong decision sometimes.



                              DON'T make cs more n00b-friendly at the cost of the experienced players enjoyment.

                              Comment

                              • Ava3ar

                                #30
                                I like the idea, but i also think this would lead to a more n00b friendly game, near the end of its life



                                the best idea would be to use the CZ bomb (it has a tilted screen so it would be easier to see on that), and display the clock on there, according to the screenshots anyway.



                                although if you did do this then it would be a good idea to



                                a. take the 3kills for defuse off (maybe reduce it to 2, because there is no skill involved now)



                                b. remove the LED (so that finding it would be harder (especially if silent planted))



                                c. remove the shield so you cant have a shielder defending the defuser.



                                d. remove the shield anyway or give us a fcuk'n weapon to defeat it (yes i know left shoulder deagle can get HS)

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