As long as they don't add a count-down timer on the hud i don't care.
PS: remove the shield.
PS: remove the shield.
_Shorty wrote..Clearly u have no aim.
quit making shots more and more random and have it actually hit where my crosshair is and maybe I'll actually play it again. Everytime I stop playing DoD to give CS a shot again, I get ticked off right away because my shots aren't going where I'm aiming. Ever since 1.6 final it's been that way, and that's why I quit playing CS in the first place. It started getting that way before 1.6, but 1.6 was the biggest leap in randomness. At least in 1.5 you could still actually be good with the M4A1, sniping AWPers on aztec, etc. Impossible to do now, unless it was a random hit.
CheesyPeteza wrote..More than likely it would be an addition to the HUD, but they could have it scripted to replace the round timer since it now gets disabled once the bomb is planted.
I think it would add little and lose a lot. Those times when you decide whether to defuse or not are kind of exciting. Everyone is watcing wondering if he will make it.
The only thing is if its quite tricky to see the timer then maybe it won't eliminate those moments.
I'd imagine they'd do it with a orientated sprite created when the bomb is planted.
cradle_of_filth wrote..In the mean time try replacing your radar sprite with something that's a different color.
HOW ABOUT REDUCING ITS BLAST RADIAS!!! that c4 has a huge range, were getting damaged/killed in CT spawn in dust2 from the bomb b site
btw wheres that radar fix, still waiting, kinda would be nice considering its hard to see in a lot of maps.
Ghengis wrote..actually there is a chart of spread, and its gotten worse over time. the game does have "randomness" if you want to call it that. a good example would be if i aim head with a deagle and shoot a guy he will die 1 shot to the dhead, but it happens that when i aim for a guy in the head again, andhes standing still WITH his back turned (mind you we all know its an easier shot) it doesnt always hit the head. bullets spread too much for the guns that they really are. like were shooting muskets. and 19dmg from a colt on medium distance to the head, cmon wth is that, the gun is made for range.
Clearly u have no aim.
DchozN wrote..My choice. I like the tenseness of it all, and I love how, as terrorists, in matches, the other team can make the wrong decision sometimes.
a. Bad idea because...... CT player has a fair amount of uncertainty when the bomb is planted with the decision whether to defuse the bomb or get the hell out of there. There are times when the CT is next to the bomb and must make a very tough choice whether to defuse or not. It can be argued that this is one of the more dramatic and tense moments in CS. While seeing the bomb timer on the planted bomb is cool eye candy, it may make these dramatic uncertain situations into a scientific "the bomb goes off in x seconds and it takes me x seconds to defuse, therefor I choose to a. jet b. defuse." Situations where the CT is tool late and it explodes as he is defusing and everyone goes "ooooohhhh!!" are pretty cool.
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