Update: This update has been released. Restart your Steam client to receive this update. All servers need to be updated/restarted to receive this update. If you updated last night, you do not need to update again.
That's right. Another Steam update is being released tonight. Last night a Steam update was released but due to a bug in the client portion, the update was recalled. This update fixes many bugs plus contains some changes and additions. Please take note that if you already have updated your server, you do not need to update it again tonight. Hopefully this update won't mess up anything on the side.[break="changelog"]» Changed HTTP download behavior to retry connections using old trickle download method if it can't download all files.
» Fixed a crash bug when connecting to a dedicated server with an empty mapcycle.
» Fixed a bug where MP3 volume wasn't working properly.
» Fixed "STEAM UserID 0:0:1 is already in use on this server" message when connecting to LAN servers in offline mode.
» Fixed memory leak in HLTV.
» Fixed bug where the Internet connection speed ("rate") was being improperly set to the default value of 1500, causing poor network performance for many users.
» Games are now marked as ready for offline play when they reach 99.99% of cache loaded rather than 100% (fixed offline play not working for some people)
» Added a "Do you want to restart now?" dialog when language settings are changed
That's right. Another Steam update is being released tonight. Last night a Steam update was released but due to a bug in the client portion, the update was recalled. This update fixes many bugs plus contains some changes and additions. Please take note that if you already have updated your server, you do not need to update it again tonight. Hopefully this update won't mess up anything on the side.[break="changelog"]» Changed HTTP download behavior to retry connections using old trickle download method if it can't download all files.
» Fixed a crash bug when connecting to a dedicated server with an empty mapcycle.
» Fixed a bug where MP3 volume wasn't working properly.
» Fixed "STEAM UserID 0:0:1 is already in use on this server" message when connecting to LAN servers in offline mode.
» Fixed memory leak in HLTV.
» Fixed bug where the Internet connection speed ("rate") was being improperly set to the default value of 1500, causing poor network performance for many users.
» Games are now marked as ready for offline play when they reach 99.99% of cache loaded rather than 100% (fixed offline play not working for some people)
» Added a "Do you want to restart now?" dialog when language settings are changed
Comment