AdR3n4L1n3 wrote..Is that really any different than buying a Deagle and ammo in the pistol round?
What I meant was the dualies are still too expensive to buy in the first round because then the T's would be left with $0 and unable to buy anything else (flashes, etc).
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RaptorRage wrote..
I guess that's true, you're right about that, but then are you sure Deagle and Dual Elites are comparable? Well, to me, the dualies are still just pistols used for fun. I doubt many will use them seriously (ie in scrims or matches). Good point you got there. :)
Is that really any different than buying a Deagle and ammo in the pistol round?Comment
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CSObserver wrote..
I said what?
And was politely told to "jump off a cliff" by the official moderators and even Cliffe himself who actually posted a while back.azz0r wrote..
When you would die, your corpse would fall to the ground and then snap rotate into a certain angle.
What does > Cstrike corpse popping fix < mean?Comment
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bout time, the dualies as i like to call them, do more damage they. are .40 caliber pistols.AdR3n4L1n3 wrote..
yah you can you'll just have almost no ammo
i still think SLIGHTLY increasing the power with no changes to the accuracy is mediocre. and $800 is still too much, cant buy it on pistol roundBokuho wrote..
having them slightly off center is the accurate way a pistol in each hand would be shot, if you were holding the dualies the way you aim would be slighty off center
The Elites need more then just a slight power upgrade a a slightly cheaper price tag. So okay, now you're basically playing out for two Glock18c's that can't be set to burst fire? Not enough to make them actually useful. They need to reload quicker still, their current reload time alone makes them a joke, and they need to stop shooting slightly to the left and slightly to the right - just to the center everytime, plus recoil/initial accuracy. Having them aim actually off-center to begin with makes them even less accurate then they are anyway - that eneds to be changed before they become useful enough to use in matches.appended @ [time="1076527277"]KGarcia wrote..
haha thats funny
Everyone who likes the sheild has moved to Massachusetts for legal marriage reasons.Comment
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cliffe wrote..
you actually read this stuff, goodgood i hope you have been taking in some things like what csobserver said - to at least give some thought into how doing things like powering up autosnipers, paras or whatever will actually effect gameplay... are they needed to be powered up?
I said what?
When you would die, your corpse would fall to the ground and then snap rotate into a certain angle.
i wish you would leave the guns and everything alone because before the shield, and power ups cs was fine, the shield obviously was really not needed, and i dont see why the autosnipers can take so much damage and hardly have no recoil, its like the mp5, its not completely accurate but if you spray you can take alot of damage.
I have stormed a bombsite on aztec, and my whole team of 5 were taken out by an autosniper, we didnt have a chance to shoot because when your hit with the autosniper you are nailed down for a second, do you really think thats fun good gameplay?
imagine you played the game, you buy your gun and head to the bombsite, between you leaving spawn and heading to the bombsite you get hit, you cant move atall because the weapon has pinned you and all it takes is 3 hits to die... it just isnt fun atall, i like the awp but i think one of those types of guns is enough, filling cs with these types of guns will just annoy people on the recieving end of the kill, and eventually people will start to just give up on cs if you have no chance of even getting close to planting the bomb/defusing one
do you think that you could just have a version of 1.6 without the shield/powerups) so everyone who doesent want shields etc can be happy. I just think what cs was before all of these power ups is what made a successful game, i would be careful when adding power-ups/weapons, you musn't ruin what you got, cs is uniqueComment
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RanxZy wrote..
We're going to address the shield in an update pretty soon.
you actually read this stuff, goodgood i hope you have been taking in some things like what csobserver said - to at least give some thought into how doing things like powering up autosnipers, paras or whatever will actually effect gameplay... are they needed to be powered up?
i wish you would leave the guns and everything alone because before the shield, and power ups cs was fine, the shield obviously was really not needed, and i dont see why the autosnipers can take so much damage and hardly have no recoil, its like the mp5, its not completely accurate but if you spray you can take alot of damage.
I have stormed a bombsite on aztec, and my whole team of 5 were taken out by an autosniper, we didnt have a chance to shoot because when your hit with the autosniper you are nailed down for a second, do you really think thats fun good gameplay?
imagine you played the game, you buy your gun and head to the bombsite, between you leaving spawn and heading to the bombsite you get hit, you cant move atall because the weapon has pinned you and all it takes is 3 hits to die... it just isnt fun atall, i like the awp but i think one of those types of guns is enough, filling cs with these types of guns will just annoy people on the recieving end of the kill, and eventually people will start to just give up on cs if you have no chance of even getting close to planting the bomb/defusing one
do you think that you could just have a version of 1.6 without the shield/powerups) so everyone who doesent want shields etc can be happy. I just think what cs was before all of these power ups is what made a successful game, i would be careful when adding power-ups/weapons, you musn't ruin what you got, cs is uniqueComment
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stop whining about the auto snipers already, god!
they are sniper rifles FFS, they are supposed to take you out from a distance with ease. up close, they are no match for an AK, colt, or mp5.
they cost a lot more than the ak/colt, so technically they should be more effective because they cost more. obviously this doesnt always apply, but it does in this case.
and they have always had this power (sig550 3 shots, g3 2 shots), its just their accuracy has been fixed. before they were laughable as sniper rifles, u couldnt hit anything with them, no matter how hard you aimed, crouched, or waited between shots. im glad they made them useful now.
maybe its the fact that cs players love playing deathmatch arena type maps such as dust and aztec with huge distances between players. on proper CS themed maps like backalley or oilrig, the auto snipers are useless.Comment
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