I (foolishly) brought up the suggestion of taking out the auto-snipers and replacing them with more useful, realistic (as in gameplay) weapons like the HKG36 and others on the official CS Forums on counter-strike.net (forumplanet.com)...
And was politely told to "jump off a cliff" by the official moderators and even Cliffe himself who actually posted a while back.
I think that says it all.
As much as I like CS... It's lagging behind other, more recent shooters as it doesn't have a lot of features -- gameplay wise; not just graphically -- That make it a five year old game in every sense of the word.
I'm talking about features like going prone, iron sights, leaning, more realistic physics (for everything; movement; recoil -- no random spray and pray bullshit -- etc.), but as evidenced by Cliffe's response, they have no intentions of actually improving CS and are instead making it more for the preteens who primarily make up CS's userbase which means more luck based gameplay than skill and other things that again just keep proving how old CS is as both a concept and game.
This is relevant because each new update is just trying to basically "milk" what life CS has left in it like trying to make the underused weapons more appealing... But, ironically, doing the exact opposite in a lot of respects, or at least not doing it with any forethought to balance and how it really effects the gameplay in the end.
Will I continue to play CS?
Yes... But even as a casual, non-competitive gamer, I find my interest in CS just is not as high as other, more recent games (COD; Raven Shield; etc.) because the creators are not really concerned with creating a better, more challenging game and are just trying to sustain a game based on its initial success alone.
And was politely told to "jump off a cliff" by the official moderators and even Cliffe himself who actually posted a while back.
I think that says it all.
As much as I like CS... It's lagging behind other, more recent shooters as it doesn't have a lot of features -- gameplay wise; not just graphically -- That make it a five year old game in every sense of the word.
I'm talking about features like going prone, iron sights, leaning, more realistic physics (for everything; movement; recoil -- no random spray and pray bullshit -- etc.), but as evidenced by Cliffe's response, they have no intentions of actually improving CS and are instead making it more for the preteens who primarily make up CS's userbase which means more luck based gameplay than skill and other things that again just keep proving how old CS is as both a concept and game.
This is relevant because each new update is just trying to basically "milk" what life CS has left in it like trying to make the underused weapons more appealing... But, ironically, doing the exact opposite in a lot of respects, or at least not doing it with any forethought to balance and how it really effects the gameplay in the end.
Will I continue to play CS?
Yes... But even as a casual, non-competitive gamer, I find my interest in CS just is not as high as other, more recent games (COD; Raven Shield; etc.) because the creators are not really concerned with creating a better, more challenging game and are just trying to sustain a game based on its initial success alone.
...)
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