Nari CS, a Korean Counter-Strike community site, has conducted an interview with Jess Cliffe. The questions pertain primarily to the upcoming Condition Zero, those precious bots, modding possibilities, and is quite a nice, if a little brief, read.
Q. In Korea, Half Life mod creation scene is almost none existent. This is mainly due to the fact that the manuals and map creation tools haven't been localized. Do you have any plans to localize (into Korean) SDK and map creation tools related to mod creation?Although the article may be in Korean, there is also a translated English version located in the same page as well. Thanks to seaofp for this great and intriguing interview.
[Jess Cliffe] We know we can do a better job of supporting the global player and mod communities with localized versions of our games, tools and documentation. To that end, Counter-Strike: Condition Zero will be localized into Korean and more languages than any of our prior releases. With respect to the SDK, we are probably more likely to release localized versions of the Half-Life 2/Source SDK.
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