After some downtime and a small update, our first promised Wednesday update has come. Although the changelog, below, is pretty massive, not many changes have been made that will affect day-to-day play.
Click through below for the massive changelog.[break="Steam's Changelog"]
Click through below for the massive changelog.[break="Steam's Changelog"]
- game and engine changes
- fixed a steam authentication error ("invalid user id ticket") that occurred when connecting to any server which was run from the steam games list
- added check to make sure only one instance of the game is running
- added code to try help diagnose the 'filesystem dll not found' sporadic error
- fixed startup crash where the text file buffer wasn't always terminated correctly causing bad info to be parsed out
- changed error string "badpassword" to be a friendly string
- added some more info to help debug 'could not load filesystem' error
- fixed mouse cursor staying visible when alt-tabbing back into the game when in windowed mode
- fixed corrupted vgui2 text when using the triapi
- added fallback to software mode if selected video mode is not supported when game tries to start
- fixed bug where singleplayer games were listed in the mods list for hlds.
- fixed bug where the mod previously used wasn't being loaded properly (and saved) the next time you ran hlds.
- fixed 'load failed' error causing players to timeout from server during level changes
- fixed problem pulling crates in half-life
- fixed mp3 volume slider not taking effect immediately
- fixed changing the bitdepth in video options not making the apply button show up
- fixed downloading of custom content from a server never saying 'complete'
- fixed sponsor banner never being shown in the game
- fixed game menus still be clickable even when hidden by game load dialog
- added compression to server->client file transfers, reduces connection time downloading security module -- controlled by "sv_filetransfercompression" cvar.
- fixed crash opening options dialog if "voice_enable 0" was in the config.cfg file
- changed default player name to be the users' friends name
- fixed timer graphic not displaying in counter-strike
mod maker changes
- fixed "condump" command
- fixed corrupted vgui2 text when using the triapi (only happened in mods)
- added greater control of game startup background & layout -- controlled by resource/backgroundlayout.txt, backgroundloadinglayout.txt
- increase max_hud_sprites from 128 to 256
- added avi playback option to game startup - the text file media/startupvids.txt contains the list of avi's to play
- changed missing models to only be fatal error when developer cvar > 1
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