HLDS v1.1.2.0 Released

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  • Pharlap

    #16
    krypt0rchid wrote..

    yes i want this lan business fixed up, it's rediculous our Australian gaming network that i am admin for had to postpone our lan we were going to have in october because of the non-lan party support...
    u probably just need a 56k connection then.

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    • [CyW]-=BigBear=-

      #17
      Dirk, if it uses Steam, then what's the reason for releasing it seperatly? Wasn't the whole point of Steam that we would get updates automaticly?

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      • bozer

        #18
        Pharlap wrote..

        u probably just need a 56k connection then.
        I hope you're right, and its just a matter of authenticating online and not in need of constant bandwidth. Otherwise my lan planned for December may be screwed as well. =(

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        • tspoon1066

          #19
          Or alternatively you could just play the LAN on 1.5

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          • street

            #20
            [CyW]-=BigBear=- wrote..

            Dirk, if it uses Steam, then what's the reason for releasing it seperatly? Wasn't the whole point of Steam that we would get updates automaticly?
            You don't HAVE to download it. Don't you fuckers know the difference between a client and a server?

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            • mrgravis

              #21
              street wrote..

              You don't HAVE to download it. Don't you fuckers know the difference between a client and a server?
              This is a server update. So yes, if we run servers we would have to download it. Although, I thought it was supposed to autoupdate..

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              • ^Liquid Dreams^

                #22
                whens the client version comeing?

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                • ctabone

                  #23
                  My linux server updated itself automatically to 1.1.2.0, I just checked it 2 seconds ago.

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