First of all, I'd like to mention that even with the eventual release of Steam it is not clear when Counter-Strike 1.6 final will be released. It is not yet decided--from what I gather--whether or not CS 1.6 final will be delivered over Steam or via traditional methods. This could have changed recently, however.
Anyway, the latest changelog update has been released for CS 1.6 BETA. This is the version we'll be playing as soon as the gold version of Steam is released for download.
As we prepare for another CS 1.6 update to roll around, bds from SK has posted a detailed look at the changes to the CS 1.6 netcode. Many of the changes are fixes or enhancements that players like bds have been pushing for.
Anyway, the latest changelog update has been released for CS 1.6 BETA. This is the version we'll be playing as soon as the gold version of Steam is released for download.
- changes/additions
- added skins support to steam (\platform\skins).
- added new cvar "sv_region" to describe the region the server is in.
- added "region" concept to server browser.
- added range check for "gamma" cvar.
- removed dependency on won protocols.
- added more buy menu client commands to support the cstrike retail weapon names:
- hltv: maximum number of connected spectators is tracked ('status' command).
- hltv: switched 'autoretry' behavior back to the way it was in 1.1.1.0.
- hltv: added 'hltv' to heartbeat.
- hltv: removed dependency on won protocols.
bug fixes
- fixed shield exploit with using 'lastinv' command.
- fixed bug with motd not being displayed.
- fixed server log (and console) getting spammed when a terrorist would escape on an es_ map.
- fixed bug with buy menus overlapping each other.
- fixed talk icon not displaying sometimes.
- fixed mp3s being looked for in the wrong folder.
- fixed mp3 playback in being cutoff sometimes.
- fixed bug with the "kick" command.
- fixed bug where you couldn't enter a hostname that started with a number.
- fixed mouse support for 3dfx cards.
- fixed html scrollbars not showing up sometimes.
- fixed "hostname" being initialized to "half-life" for listen servers (for all mods).
- hltv: fixed 'record' to continue recording demos after reconnect.
- hltv: fixed cheering bug.
As we prepare for another CS 1.6 update to roll around, bds from SK has posted a detailed look at the changes to the CS 1.6 netcode. Many of the changes are fixes or enhancements that players like bds have been pushing for.
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