HORRIBLE, I hope this isnt replacing the old aztec. IT BETTER NOT!! cause it SUCKS!! Even if it doesnt replace it I still wouldnt play it, it looks like shit.
Updated Aztec
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I think the new upgrades look really good.
Question Though
this may have been answered already, but I don't have time to sort through 4 pages of posts)
Will grenades now bounce on certains portions of the bridge, instead of falling into the water?
and
Will weapons stay on the bridge, rather than falling into the water?Comment
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darkwarrior wrote..
Because the T's have color schemes of Yellows black/white and brown. I've never had trouble spotting T or CT in the water from the CT side of the rope bridge.
not really. Cts look into the green colored water as the backdrop and ts looking up have a white backdrop. thats a big difference.
Why shouldn't the water be a strong point for the T's? You're shooting down onto them, which is one of the worst places to be attacked in. The CT get the upperhand at the double doors, so why can't the T's have an advantage in the canal?Comment
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narby...since your my good friend. You must do this for me. Make a secret...one that'd be hard to find, that triggers a llama to pop out. A transparent one that has no other effects, except that you could use it as cover or something. THat would promise many a great situations. "Oh look, a llama, is that his winky...wait..that's a, OMG ITS A TERRORIST"
It'd have to be hard to activate though, and might not be discovered for a few weeks.Comment
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I saw the pictures, and I dont like the bridge that much, although it looks more sturdier, and bodies probably won't fall through, I don't like the gaps, it appears you have to jump over them, and since it's always heavily defended, people aren't going to be inclined to attack and rush like they used to, and then bust into the enemy behind and flank, becoz the holes might slow 'em down. But the map is still really good, well done Narby, its a realy good improvement.Comment
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Edited by [user="46550"] @ [time="1030067134"]Now if only you could solve the problem of awpers. They awp at the bridge, water and the doors! Terrorists need a better way to get to the bombsite
actually I'd like to see those double doors removed al together.. less of a bottle neck may give the t's a fighting chance to get thru that .... maybe a little easyer... dunno just my two cents
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Narby new azzy looks good m8
only flaw can see tbh is maybe the floor texture and the bombsite signs look a bit odd but its not final version of map so ill shuuush
oh and those lights look good
also azzy = low fps??...emm nar
dust = low fps : /
I always get high fps on azzy its dust thats ghey with fps'ageComment
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Instead of just re-texturing the map, I think the map needs "add-on's" and new pathways. Everyone favors CT because of all the sniper spots. You know the blocked areas of the swamp? One near the T spawn and one near Bombsite? A tunnel connection of those two would be excellent. It would balance the map out more, thus giving snipers something to worry about. That is really needed in teh map.Comment
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