Updated Aztec

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  • GaySlaveBoy

    #16
    "can teh bridge be broken since its WOOD ;0"



    Yeah, you can also make furniture out of it and carve out small souvenirs to give to the tourists.

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    • X-Ray Cat

      #17
      rizzuh wrote..

      Balance? Yeah right, that's totally unbalanced. "Oh look I can shoot you and you can shoot some blocks and not hit me at all."
      Word.

      Comment

      • Gpig

        #18
        rizzuh wrote..

        Balance? Yeah right, that's totally unbalanced. "Oh look I can shoot you and you can shoot some blocks and not hit me at all."
        You just had to off to the left as a CT so you can't be sniped then shoot the boxes. It works. Also if you go really far over to the left and crouch so you're aiming at head level and shoot as far over on the boxes as you can(and fire two shots a little farther to the right into the wall for good measure) you can headshot those people that decide to camp there waiting for a gun to come. That doesn't happen most games but if you see someone camping there if you died early then kill him. Awp has alot of ammo so its good to spray. I don't really have any non awp tactics for aztec but feh.

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        • buq.

          #19
          "Fixed 2 ``crate'' gaps which were being exploited"



          these little "exploits" make counter-strike interesting. perfection is boring. cs is becoming more boring with every new release.

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          • Disk2

            #20
            buq. wrote..

            "Fixed 2 ``crate'' gaps which were being exploited"



            these little "exploits" make counter-strike interesting. perfection is boring. cs is becoming more boring with every new release.
            Nicely put. Half of the official maps wouldn't be in CS anymore if they were perfect. Their quirks make them fun..

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            • X-Ray Cat

              #21
              Can people still boost to get on top of the wall and see over the wall into the CT side of the newly named A bomb site?

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              • Gpig

                #22
                Disk2 wrote..

                Nicely put. Half of the official maps wouldn't be in CS anymore if they were perfect. Their quirks make them fun..
                Like siege. Wait....

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                • X-Ray Cat

                  #23
                  Disk2 wrote..

                  Nicely put. Half of the official maps wouldn't be in CS anymore if they were perfect. Their quirks make them fun..
                  Would you stop playing dust if sky-walking was removed from it?

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                  • rizzuh

                    #24
                    Gpig20 wrote..

                    You just had to off to the left as a CT so you can't be sniped then shoot the boxes. It works.
                    That makes it balanced. Siege is balanced too, you can just hide at your spawn!
                    Disk2 wrote..

                    Nicely put. Half of the official maps wouldn't be in CS anymore if they were perfect. Their quirks make them fun..
                    Good job saying something that sounds good but has absolutely no merit.

                    Comment

                    • Xfive

                      #25
                      Laggy Lightning flash removed= Reeks of Awesomeness.

                      Comment

                      • rizzuh

                        #26

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                        • RockSteady

                          #27
                          no offense narbs but the big "A" above the bombsite looks totally out of place. I'm thinking a texture that would seem like it was in place would be better sir.

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                          • Xfive

                            #28
                            RockSteady wrote..

                            no offense narbs but the big "A" above the bombsite looks totally out of place. I'm thinking a texture that would seem like it was in place would be better sir.
                            It looks like a spray :)

                            Comment

                            • cHic0!

                              #29
                              Everything Disk2 said in his first comment. Also, i think the bridge needs a little more "support"... it looks like it would come crashing down as soon as someone stepped on it.



                              one more thing, i never really understood the box in this picture... (the one by the lightpost) Why is it halfway in the ground??



                              Also, can we have pictures of the T spawn?

                              Comment

                              • xredebility

                                #30
                                Great work narby. The bridge is DEFINITELY a great improvement. And also i really like the change in CT doors @ bombsite A, makes it a lot more interesting for Clanwars. GJ Narby keep it up

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