New VAC Tech

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  • garry

    #121
    mouth wrote..

    I don't know. Why would they be selling them? More "kindness"?
    more like stupidity..

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    • FamYon

      #122
      We the player need to take a stand and give valve a certain amount of time to fix and stop cheaters or we all post our won id keys and move onto different games.!



      Give them 3 months on a certain date and if they dont fix it then they aint been investing enough money into it. So to hell with them, because as it stands the game aint worth playing as they have only made it so cheaters have to play with more stealth so they are harder to spot.

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      • Re-call

        #123
        If its hard to spot they arnt fucking up the game for people are they.

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        • garry

          #124
          FamYon wrote..

          We the player need to take a stand and give valve a certain amount of time to fix and stop cheaters or we all post our won id keys and move onto different games.!



          Give them 3 months on a certain date and if they dont fix it then they aint been investing enough money into it. So to hell with them, because as it stands the game aint worth playing as they have only made it so cheaters have to play with more stealth so they are harder to spot.
          yes, lets give them 3 months to rid the world of crime too or we all stab ourselves

          Comment

          • BoNeLeSS

            #125
            Nice effort VALVe... Anyway it would be nice to have a Cheating-Death approach to the prevention thingy rather than HLGuard's.

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            • wtaag

              #126
              BoNeLeSS wrote..

              Nice effort VALVe... Anyway it would be nice to have a Cheating-Death approach to the prevention thingy rather than HLGuard's.
              Our wallhack block isnt good enough? Also... remember. They are keeping this server side. CD was bypassed as was Paladin, Punk-Buster and any other client side app you can think of.

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              • Re-call

                #127
                Edit: nevermind, i mis-understood you

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                • xep

                  #128
                  As much as I appreciate the HLG team for doing what they've done for the Anti-Cheating cause, I prefer not playing on servers that have HLG installed. Is it just me, or does it seem like your bullets pass right through the enemy without doing damage sometimes? I've heard this is due to the aimbot prevention, but that doesn't seem likely. Any word, wtaag?

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                  • garry

                    #129
                    no #127, thats you looking for excuses to jutsify your being rubbish

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                    • wtaag

                      #130
                      xep wrote..

                      As much as I appreciate the HLG team for doing what they've done for the Anti-Cheating cause, I prefer not playing on servers that have HLG installed. Is it just me, or does it seem like your bullets pass right through the enemy without doing damage sometimes? I've heard this is due to the aimbot prevention, but that doesn't seem likely. Any word, wtaag?
                      There was a bug back in the CSGuard days... but that has been fixed. What we do to block old aimbots and wallhacks in no way affects where bullets land. In fact... VALVe is using very much of the same method we are. I haven't and most likely will never see their source... but I have my assumptions on whats going on.

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                      • mouth

                        #131
                        The "phantom bullet" thing was happening long before cheats (and thus before anti-cheats) became a huge deal.

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                        • xep

                          #132
                          mouth wrote..

                          The "phantom bullet" thing was happening long before cheats (and thus before anti-cheats) became a huge deal.
                          Hm, I havn't really noticed it up until my clan's server was "purified", or, all the plugins/mods were removed. Seems alot easier to hit on that server then it is on servers with Statsme, HLGuard, etc., while playing with the same people.

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                          • mouth

                            #133
                            All fingers point at Valve and their "netcode" for that one. One server i used to play on was lovingly referred to as the "Twilight Zone" because of the way bullet hits were counted. Or, more specifically, NOT counted. Some died just fine, while other people took 2x the amount of hits to kill, and this was without anti-cheats.

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                            • Rixxx

                              #134
                              xep wrote..

                              Hm, I havn't really noticed it up until my clan's server was "purified", or, all the plugins/mods were removed. Seems alot easier to hit on that server then it is on servers with Statsme, HLGuard, etc., while playing with the same people.
                              I recently did the same thing (during a metamod upgrade - I forgot to re-edit the liblist.gam file. go me). I swear all my shots were hitting like they used to ... but the wallhack blocking is an invaluable tool to have on the server, despite how I feel about how it may or may not affect my shots.

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