toilet freak wrote..I don't think retro gaming signals the impending death of CS, I see every CS beta as a seperate game to a point - so in a way a CS has died with every version and people would naturally want to try and play their 'dead' games. Personally my memories of b4 or b5.2 are left as they are, I'm not going to try to relive them because, tho my memories are fond I remember all the flaws and crap that came with them that got fixed along the way to v1.5 now.
Honestly, i think CS is dying. Do u all notice that when game developers are in desperation to continue some games' longevity, they try to release an expansion first, then to the climax of publishing retros, or classics of a game? This is where CS is coming to now. ...
Finally, I wanted to say sorry for posting previous stupid and useless comments, but I am serious here. Maybe this long comment I have typewritten may not relate much to CSC, but...why don't you guys come up an idea how to continue the CS legacy with honour? I want to pinpoint your mistakes:1) CS 1.X upgrades are quite useless these days, revise back on what are the 'right things' to put in. 2)CS:CZ will indirectly shorten the CS legacy year span, do something with these.
I hope you take your time to read this, It may give you some points and it may not. But, I tried my best to voice out my comments. After all, what are message boards for?
CS has been trying to revise and put in the "right" changes since the start. It's too late to make significant changes now, I'm hoping that CS 2 will have all the changes from the wishlist ...I don't think CS can die, it's always getting new players who experience everything that's kept me playing for 2 years or so and even when I get tired of it (not yet :-p ) it's been fun.
As for the compatability issue the survey Valve conducted showed that a large proportion of the multiplayer community do actually have the specs and internet connections needed to run halflife at an adequate speed and they developed Steam based on these statistics.

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