mailbag: cs = 3

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  • Spoonman

    #106
    Edited by [user="21273"] @ [time="1024859221"]

    rizzuh wrote..

    You quoted two unrelated parts. The entire recoil system of CS is screwed, scoring headshots is almost always a luck of the draw situation when you're at any significant distance. What should happen in real life with aim cannot justify a headshot that comes from an aiming system that has nothing to do with real life and is largely arbitrary.
    I kinda see what you are getting at Rizzuh. I never took into account that assault rifles were meant for medium to short-range combat. And that they were not meant for sniping. I guess I was too accustom to sniping with my assault rifles more than sniping with actual sniper rifles. Then that is a problem. Correct me if I am wrong, but you want to see more of the teamplay element in Counter-Strike. Eliminating the long range headshot with assault rifles would force teams to have designated snipers to take out long range targets. And this would probably encourage game play even more.



    Heh, don't get me wrong, this new accuracy thing (if it is even implemented or if I'm even assuming right here) would be a major change indeed. Heh, you though there was bitching after the 1.4 change... just wait until this one change comes around... ::rolls eyes::

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    • rizzuh

      #107
      It also makes concentration of fire more valuable. You can still easily kill people, just not with a lucky headshot. I think this is more of a CS2 idea, so I'm not counting on a 1.6-inclusion.

      Added @ [time="1024859296"]

      j|t wrote..

      Rizzuh, I turned them off and still I get confused. I have a question though.
      It's not about hardware, A3D and EAX try to simulate environments by mixing the channels. This makes left and right detection very difficult, for example.



      In your sound cards programs and in Windows' multimedia properties, you should have "headphones" selected as your speak set-up. I suspect that's the problem because HL's default sound modelling is quite good.

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      • Spoonman

        #108
        Edited by [user="21273"] @ [time="1024859602"]

        That definetely will add some new tactical problems and solutions. Even more so in the leagues.



        And CS2... heh, I'm worrying a lot more about 1.6 right now.

        Comment

        • Gpig

          #109
          I used to hate the instant ducking thing because when I tmp'd I would get 3 headshots on them at close range then they'd duck and I'd be dead before I can connect the fatal shot leaving them with very low health. I then realized why the hell am I using a tmp?

          Comment

          • -:Nighthawk:-

            #110
            Um... don't know where in never never land my last post disappeared to (the one containing the German that Fire referred to)... must not have been that important, or violated the English-only rule, heh.
            It's like the sound I recognized as the enemy "behind me and coming from the right" actually now is something like "in front of me coming from the left" I have no idea how this happened or why I get different recognitions. Or, it could be very well that I have become retarded.
            If my next suggestion solves your problem, then your last sentence is true, but here goes. :) Have you tried simple reversing your headphones? You know... put the left side to your right ear, and vice versa. If it seriously sounds exactly backwards like you're describing it, then, well, that would fix it, heh. :)



            This used to happen to me after a while of playing on 1.3, my audio would switch sides and go exactly backwards. Very confusing indeed... always turning my back on the enemy at the last moment, lol. Luckily 1.4+ haven't been doing that to me.

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            • Firefucker

              #111
              forcing people to use sniper...i love that idea, i just think the community would reject that considering that even now using a sniper (and knowing how to use it) will get you called "awp lamer" most of the time. guess it comes back to the general immaturity of the community.



              and i always used headphone settings, the sound system always worked great for me. maybe there is a hl variable that i don't know about that has changed.

              Comment

              • cheetarah654

                #112
                GonePostal wrote..

                The random cloud is set around the crosshair, there is no more recoil, but still the cloud is rather large. If you took a shot at this time, the 1st bullet would not be very accurate and would fall anywhere in that cloud.
                WHAT~~~~~ THERES A BRAIN CLOUD SLOWLY MOVING DOWN THE CENTER OF MY BRAIN~~~~~~?????/



                you are quiet insane/

                Comment

                • GonePostal

                  #113
                  cheetarah654 wrote..

                  WHAT~~~~~ THERES A BRAIN CLOUD SLOWLY MOVING DOWN THE CENTER OF MY BRAIN~~~~~~?????/



                  you are quiet insane/
                  You are quite illiterate :P

                  Comment

                  • Spike Spiegel

                    #114
                    Edited by [user="2325"] @ [time="1024863475"]

                    You are a trooper Postal. It's normal to see bitching and moaning the days after the release but it has been more than a month. Things change and most of the time we can do jack shit about them. This is one of those times so why not just drop it?

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                    • doctorSSR

                      #115
                      Edited by [user="15216"] @ [time="1024863680"]

                      dude, you guys insult other people so much, i even forgot the topic of this mailbag. calm down everybody.



                      but why CS2, then i've wasted good money on CS1?!?!?!? why?



                      /me wonders wuts gonna be in 1.6?

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                      • .nap

                        #116
                        Any guesses on when CS for Xbox will be released? I'm going to buy an Xbox possibly tomorrow but I know about the better selection of games PS2 offers. If CS will be on PS2 as well, I'd much rather go for Sony. Anyone know if CS will be released for PS2 as well?

                        Comment

                        • GonePostal

                          #117
                          j|t wrote..

                          Any guesses on when CS for Xbox will be released? I'm going to buy an Xbox possibly tomorrow but I know about the better selection of games PS2 offers. If CS will be on PS2 as well, I'd much rather go for Sony. Anyone know if CS will be released for PS2 as well?
                          Why? CS is 10x better on your PC.

                          Comment

                          • 099513

                            #118
                            GonePoastal the idea behind the dynamic cross hair is to indicate that there is still a large base to the firing cone. That is the whole idea. Do not mess with something that makes sense. See what your suggestions have done to cheetarah? The poor guy has lost it...



                            plz GP think of the Cheetarahs.

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                            • JewToTheRescue

                              #119
                              Seriously, think of all the little cheetarahs!

                              Comment

                              • Jsunu

                                #120
                                hmm interesting.. abodpt a cheetarah!

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