The very evil people at GameHelper.com have once again posted some excellent Counter-Strike: Condition Zero coverage, this time from the recent E3 in Los Angeles. Here is a more interesting bit:
At GDC, Randy Pitchford, president of Gearbox, showed us several screens of the GUI interface used in loading out your CT team as well as the mission map overview. These pieces were rendered using ‘placeholder' graphics at the time and were not representative of the final art assets that would be inserted. Today we learned that everything we saw at GDC has been SCRAPPED. They are starting completely fresh with the GUI interface and, according to Doug, are already about three revisions into this process. A deciding factor in this choice to start anew is the upcoming VGUI 2.0 system that will replace the VGUI in all forthcoming Valve titles. Randy and the Gearbox team decided the work required to get the interface done in the new VGUI system would be worth the effort to keep the title compatible at launch.Oh, and here is some general-CS-knowledge-quotation-ism:
Current plans are to test CS 1.6 in July or August and release it in conjunction with CZ via STEAM in September or October. An update will be made available to Counter-Strike users online allowing them to patch up to play with CZ owners. Doug explained that they will most likely dole out the extra weapons and some maps in the subsequent patches post CZ release. For example, you'll get 2 of the 10 new weapons introduced in CZ at its launch and then 2 more with the next update.Maybe they mean CS 1.5, I have no idea. After checking that E3 overview out, be sure to head on over to our Counter-Strike: Condition Zero information section.
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