ClanMod 1.70

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  • CSN NewsBot

    #1

    ClanMod 1.70

    United Admins has recently taken the helm of ClanMod after receiving the source of OLO. They have released an interim update, version 1.70, to fix some security bugs and other general issues. Here's the obligatory changelist: clean up text
    • fixed: cm_showcvars now works

    • fixed: mapcycle now works with other mods other than cs (like dod, flf or fa)

    • fixed: confirmations are now sent back to console after issuing cm commands like "cm_admin" and "cm_cvar"

    • added: support fo the new steamid

    • removed: statsme code since a separate full pluggin called statsme is available and works a lot better.

    • removed: additional motd line added at the end of clanmod load which announces that the server is running a test version of clanmod.

    • fixed: security issue involving players gaining admin access by changing their name to an admin's wonid.

    • changed: default password was changed from "cm_pw" to "_cm_pw" in order to disrupt existing cheats that sniff for clanmod admin passwords.

    • changed: split the configs into logical files and added a few new directories.

    • removed: book.cfg no longer needed.

    • fixed: cm now automatically loads the config from "clanmod/clanmod.cfg" without needing any other exec or localinfo commands.
    Grab it from the UA website. Registration is required.
  • Unregistered

    #2
    bling

    Comment

    • MikeJ

      #3
      What would we do without UA. I am looking foward to the new CSG :)

      Comment

      • Obsidan

        #4
        I ain't

        Enjoy cheating :P

        Comment

        • Sonus

          #5
          Enjoy cheating!?!?



          /me slaps Obsidan around a bit with a large trout

          Comment

          • quiv

            #6
            after receiving the source of OLO
            is this like taking communion or something?

            Comment

            • SinaC

              #7
              Yes it is. In fact it is much greater.

              BTW: I was playing on a CMed server today, and noticed a flashing "?" at the bottom of my screen. I asked an admin what it was and he said that it tells him if some one could be cheating, and who they are. I was wondering how it decides who could be cheating, because I really don't feel like joining CM Servers that say that I'm cheating just because of my score, or because of the way I aim, or the percentage of shots that hit, or how many head shots I get.

              Comment

              • rizzuh

                #8
                quiv wrote..



                after receiving the source of OLO



                is this like taking communion or something?
                I was drunk with PHP.

                Comment

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