Thanks to half of North America for informing me of something that I knew last week: there seems to be another cvar exploit in Half-Life. Similar to gl_zmax in its ease of use, this exploit simply moves your view forwards through objects like walls and whatnot. It sounds more harmful than it is, as I've heard it's easy to get disoriented.
In either case, a much more harmful cheat has been released. OGC version 8 is out and is CS 1.4 compatible. It contains most "features" of previous versions.
It is very important to note that the anti-cheat hasn't been really activated (that image is of a test scenario). A new server-side release of Half-Life or Counter-Strike (or both) is scheduled to be released in a few days time. Knowing Valve, that means next week.
In either case, a much more harmful cheat has been released. OGC version 8 is out and is CS 1.4 compatible. It contains most "features" of previous versions.
It is very important to note that the anti-cheat hasn't been really activated (that image is of a test scenario). A new server-side release of Half-Life or Counter-Strike (or both) is scheduled to be released in a few days time. Knowing Valve, that means next week.
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