CS 1.4 Poll

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  • shocky

    #16
    Well, I have been playing 1.4 for non-stop for a day. I have come to a conclusion.

    Stealth is pretty much gone in CS, nobody bothers walking anymore because its the same speed as crouching, it's just pointless (might ass well take walking out of the game)

    Rushing is pointless. The ct's on a bomb map have an unbelievable advantage because they are crouching and have perfect accuracy. The rushing Terr's, can't hit anything due to the reduced accuracy when moving. Many of the maps i played on turned into a camp-fest. This has made Pubs very very boring.

    Reaction time is useless now. Noobs just spray and pray. This is probably an unexpected downside of 1.4. When you are running out, you see a guy, and shoot, you cant hit him because accuracy while strafing is kaputz now, so you just crouch, then aim. But the noobs, see a guy, go full auto and end up getting a lucky bs headshot, its easier that way then actually aiming and shooting.

    I loved Counter-Strike, but find myself thinking twice before i load up the game. The jumping i can't stand (no one could even bunny-hop in 1.3 properly, WHY THE JUMPING GONE?!?!?!), and the only thing i see somewhat good is the 1st person spectator, but big deal.

    Oh yea 1.4 has ruined clan matches. It has turned in into a 1 for 1 luck-fest where there is no strategy involved anymore. Oh yea, cheats exist too.

    *breaths in*

    Comment

    • Sped

      #17
      Edited by [user="3426"] @ [time="1019790894"]

      it means if you walk in 1.3 you move at a decent speed. but when walking in 1.4 it is realy slow



      in 1.3 if you master the skill you can jump repeadity w/o making a sound. maybe one here or there. this meant you could move much faster then walking but still be silent

      Added @ [time="1019791036"]

      shock i feel the exact same way. you are so right its freaky

      Comment

      • Lexx

        #18
        you see shock, rizzuh doesnt program for cs so dont bitch at him, just play 1.4 for a while, the lag will go away, the strafe shooting will take affect in your own skill, and soon you will be standing alone in the green fields of azure, cause your already dead!

        Comment

        • DarkMenacE

          #19
          Edited by [user="2143"] @ [time="1019791528"]

          Well, with the new anti-jumping feature, matrix CS is shot... now that's by far the most fun way to play CS that i've found (its hard for people to cheat in there, due to people flying too fast for their latancy, then again every little college whore has oc3 and OGC on their computer no?),



          On the other hand, I like the anti-jumping feature as it impliments realism more accurately. The feature shouldn't kick in right away though, maybe after two or three jumps, because if you are frantically trying to climb crates/boxes and missing one or so you are screwed.



          If you want my honest opinion, I think there has only been a couple posatives since valve stepped in, cliffe and gooseman and all the other people (mappers, modelers, etc..) were doing good and I liked where CS was going when it was in their hands. One of the posatives is (finally) an anti-cheat feature, though it will be a little more dificult to see if it works or not since ogc isnt public, which doesnt necessarily intertwine with CS but it has incompatability issues with Desert Crisis and Action Half-Life.



          I hope that valve decides to re-think their HL and CS codes a little bit (from what I can see, everything is fine other than those stated).



          [EDIT] (From here below has been added/edited)



          I think there should be server-side settings such as sv_bunnyhop 0-2

          0 - to the max, 1.4 settings for anti-bunnyhopping

          1 - 1.3 settings for anti-bunnyhopping

          2 - pre-1.3 settings, no anti-bunnyhopping (for matrix servers, and servers that just dont like anti-bunnyhopping)



          though that would prolly be extra coding, it would sure as hell please most of the community..



          There should also be a server-side setting for weapons staying through rounds. Honestly, I am a fan for when weapons would stay through rounds. If this were to happen again, I would recommend that the weapons only stay through one round.



          I forgot to mention, I LOVE the bodies-staying-through-rounds feature but, I don't like the thought of getting 15fps on my voodoo3 1000 16mb-Vram video card (yes, im looking into updating).

          Comment

          • Sped

            #20
            is it just me or did cs get bought out by dod. i smell conspiracy

            Comment

            • sds | ErKnowledge

              #21
              Im sorry but valve is taking out all the things that made cs different from all other games. I play cs for the fun.....not for the realism because we all know that cs is NOTHING at all like Real Life. Games like DOD are meant to be as realistic as possible w/o ruining gameplay......cs is a completly different story. There is almost nothing that is real in CS, and by trying to make it MORE realistic is just destroying the things that make it different and FUN!



              In my opinion (not that it matters) i think valve should combine 1.3 and the 1.4 Spec system. Everyone bitched about 1.3 when it came out, but there was no gameplay altering changes. 1.4 crossed the line and altered gameplay too much. Just my opinion, not that it will be acknowledged by valve or anyone but i think i speak from a huge ammount of the cs community by saying this.



              -sds | ErKnowledge #sds

              Comment

              • Unregistered

                #22
                Whats that sound? Oh, nevermind, its just the sound of 1.4 munching on the cock.

                Comment

                • M00

                  #23
                  Did the walk actually get slower?



                  Or does it just seem like it since we are all used to +movedown? :)

                  Comment

                  • Below*me

                    #24
                    Personally I like the new patch. I'd sacrifice anything to get rid of the jumping/dancing deagle snipers, and my with HAS COME TRUE!!!!!

                    Comment

                    • NullSense

                      #25
                      I'm probably going to stick with 1.3 unless I rejoin a clan that has to play 1.4. I don't want to hear "oh just play for a while and you'll get used to it" cause I've been playing the beta since it was available, and it still eats the cock. Right now, it is more exciting being dead than it is being alive. I get lagg out the butt from those god damn bodies as well. I think it's cool that they stay, but when playing 1.3, and I see a dead body on the ground, I know something just went down right there and I better be cautious, now I find myself shooting at the darned things. I know a lot of people hate to read people bitching about the jumping, but if it's going to get changed, it will get changed because of the bitching. That being said, I'd like to say that the jumping now BLOWS GOAT ASS. VALVe f***ed it up BIG TIME. The 1.3 type of jumping has ALWAYS been a part of the game, and when you try to change something that major, you are going to get flamed. Please flame to hopefully get the jumping back to normal.



                      Also...they want to make CS a sport right? Well think of the people that have adapted to a playing style that is now IMPOSSIBLE because of the jumping. Now they are screwed because they have to adapt to something this major. I love CS, but I'm sorry, this just isn't CS.

                      Comment

                      • Arc

                        #26
                        Hmm, this seems a lot like the jumping code in MOHAA.

                        I like it. No more bunny hopping.



                        Honestly, you people are a bunch of whiners.



                        -Beta 6 removed the Colt scope, waaah waah.

                        -Beta 6.5 has the new netcode, it sux, waaah waah

                        -Beta 7 adds dual akimbos, waaah waah

                        -CS 1.0 added Valve models, OMG they walk weird i cant play CS anymore, waah waah, wtf is the UMP thats a gay smg and now they add this gay sniper rifle? waah waah

                        -CS 1.3 removed sniper crosshairs wtf now i cant use the AWP as a shotgun, waah waah, OMG i cant jump-fire the MP5 wtf I thought this was Quake, waah waah

                        Comment

                        • rizzuh

                          #27
                          M00 wrote..

                          Did the walk actually get slower?



                          Or does it just seem like it since we are all used to +movedown? :)
                          We were all using +movex, but +speed plus a strafe used to walk faster. A total exploit, but people will defend it.

                          Comment

                          • sds | ErKnowledge

                            #28
                            Arc wrote..

                            Hmm, this seems a lot like the jumping code in MOHAA.

                            I like it. No more bunny hopping.



                            Honestly, you people are a bunch of whiners.



                            -Beta 6 removed the Colt scope, waaah waah.

                            -Beta 6.5 has the new netcode, it sux, waaah waah

                            -Beta 7 adds dual akimbos, waaah waah

                            -CS 1.0 added Valve models, OMG they walk weird i cant play CS anymore, waah waah, wtf is the UMP thats a gay smg and now they add this gay sniper rifle? waah waah

                            -CS 1.3 removed sniper crosshairs wtf now i cant use the AWP as a shotgun, waah waah, OMG i cant jump-fire the MP5 wtf I thought this was Quake, waah waah
                            Arc.....READ MY POST RIGHT ABOVE YOU..

                            All those changes you just said DID NOT alter gameplay to the point where it is completly different. This is a serious step that valve took in the wrong direction (again just my opinion). So dont go call ppl whiners when the game that they have adapted to and leaved to love has totally changed on them

                            Comment

                            • NullSense

                              #29
                              few tweaks=good



                              major change in the gameplay=bad



                              You can't relate adding pistols or smg's to the fact that you can't fn jump anymore.

                              Comment

                              • rizzuh

                                #30
                                If you've adapted to it before, why not again? It has been less than two days.



                                Yes, it's a major change to gameplay. No one said CS was static.

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