mailbag: maps

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  • icarus

    #61
    I have a brilliant idea for a cs map.



    Have you ever noticed how no one ever gives an asspenny what happens to the hosties in cs maps? They are stabbed shot and blown to bloody pieces with equal malice by both teams. And good luck trying too find someone who will take them back to the rescue point! Cs_ maps have turned into big excuses for a dm!



    Well, I say if its a dm people want, at least give it to them, in an interesting way.



    Here's the idea:



    The setting is a planetarium, where some sick twisted demented eunuchified terrorists have taken 4 hostages and placed them inside the mock up planets (1 per planet). A counter-terrorist team must go in to eliminate all enemy resistance, in order to rescue the hostages when all the t's are dead. Thus, the hosties become irrevelevant, but we can still get some good team play scenarios. There is no sense in holding particular points (unless they are good camp spots, that is). Why bother with the elaborate setup just for a dm? All cs dm maps suck my big fat hairy wang. There's absolutely not stratagey at all. Take fy_iceworld, for instance: its a box where people kill each other. Now we can get actualy dm teamplay *gasp*



    Oh yeah and mappers ought to be able to limit the amount of certain weapons bought by either side (like 2 awms and 2 scouts for either side, etc). This would keep maps from becoming colt, ak, awm, aug, and sig fests!

    Comment

    • P@nsy R@nger

      #62
      How about this Hitman......



      For the map I mention above, remove the weapons part and just add armour and nades like TFC.......



      Pick up the armour at your spawn and a couple of nades would not that be better or something......

      Comment

      • P@nsy R@nger

        #63
        LOL yet another one SC_Maps... SOCCER FANS REJOICE ^_^ !!!!!



        The game is like this the objective is to get the ball into the other team's net or spawn, easy ya think, but add guns and nades and you have one hell of a match ....



        Both teams start at their default spawn. As usual they would buy their guns and nades, then after buying they must rush to the centre of the map where the ball is...... The player who picks up the ball will have a picture of a ball in front of his leg, much like the C4 backpack on a T's back..... The ball will occupy weapon slot 5 like the C4 and can be dropped by the player who wishes to pass it to his mates..... Scoring is again simple, either wipe out the opposition or score and get 2.5k for yourself and the $3250 for your team winning the round...



        This would require great teamwork as well....



        Snipers would have to play the goalies and defenders and stop strikers from rushing towards the goal with the ball.....

        P90 & PARA-toting fellows have to help in defending and supporting the "goalies " and " strikers ".

        The strikers have to rush thru enemy's defenders and goalies to scored but since everyone has roughly the same idea, ( money makes the CS world go round :] ) " creative " manuvering and "tackling" would be needed.... HENCE LET THE FRAGGING START !



        PS. GOALIES, DEFENDERS and MIDFIELDERS may attempt to score if they are good enuff !!!!

        Comment

        • PisSed PiG

          #64
          sweeet soccer map

          Comment

          • P@nsy R@nger

            #65
            I have a billion ideas but pity I dun know how to make use of WorldCraft....

            Comment

            • onearmedscissor

              #66
              im makin an apocalypse now map but im crap on worldcraft, if some1 good stole my idea id b honered. and id love it if some1 made a walter kurtz model cause its marlon brandos best role ever and hed look great as a t.



              also id like a cow walking around like in the film

              Comment

              • Darkhorse

                #67
                m00

                Comment

                • artuditu

                  #68
                  Yesterday i watched die hard, what about a map inspired in Nakatomi Plaza???

                  Comment

                  • Sama

                    #69
                    I´d like that was introduced a new item, A ROPE! And you can climb on higher levels and then u use your knife and cut it, so no one can go there. Well... it´s my sugestion.

                    Comment

                    • Kenneth22553

                      #70
                      CSDE maps work real well, one of my clan members made a map called csde_stoneage that is really balanced and is fun. you can find it at www.willhutch.com. It has a couple of choke points, 2 bomb sites and hostages. Definitly a 32 person map tho...

                      Comment

                      • Jsunu

                        #71
                        We need a beach map

                        Comment

                        • [CG]TheHitman

                          #72
                          Edited by [user="2003"] @ [time="1017011730"]

                          artuditu wrote..

                          Yesterday i watched die hard, what about a map inspired in Nakatomi Plaza???
                          CS_Nakatomi (I think that the final version was recently released - excellent map)

                          CS_McClane (this might still be in beta - excellent map)

                          CS_DieHard (I think this map was released three or four times, and stopped development around CS Beta 6 - complete crap)



                          http://cs-maps.jolt.co.uk

                          Comment

                          • Jsunu

                            #73
                            Nakatomi maps suck... I rather dig out my eyes then stir fry them by touch and eat them whole rather than play Nakatomi maps... grrrr

                            Comment

                            • Hellion1979

                              #74
                              A Vietnam era map would be intereating......a map that's not too big....roughly around de_dust's size.....evolve mostly around rescuing a few (4 to 6) POWs from a camp......with gun toting Vietnamese soldiers.



                              Lots of trees and lots of background sounds of birds, crickets, tigers (?) and maybe throw in a river......enterance and exit from the POW camp would be no less than 3 so it makes this kinda map for 8 players or more.......

                              Comment

                              • MarshaLL`

                                #75
                                I like the idea of a Black Hawk Down scenerio map, where the ct's must get in, get the v.i.p and get out alive. Though this map would only be good with 15 and over players. Still I think it would be sweeet, also whatever happend to the escape maps those were so good, well not that good but they provieded some good entertainment, I would like to see those come back.



                                Anyways I'm out. k33p fr4ggin

                                -Evil Smurf :o

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