U guys got to read this...........
Try this one au_maps
This is basically a map similar to TFC- style maps where the focus is on speed, skill and lots of team-work. Weapons would be strewn all over the spawn spot of both the CTs and Ts base and players must rush to pick up their weapon of choice ( of course they can buy certain weapons like AWMs as there would be a limit to certain weapons like 1 AWM at 1 spawn spot or 3 - 5 mp5s and 2 - 4 ak/M4a1/Aug/Sig552s etc... )
Once they have their fav guns ( losing teams not to worry as there are weapons there already and they at most spend on armour and some grenades).
Either Team can attack or defend..... THE OBJECTIVE.....GET at least 1 ONE member to the Command Point which is in the enemy's base alive, the CP would be shown with a marker like in de_maps but there would be only 1 CP in each base and the guy who makes it there alive gets a hefty reward of 2.5k for himself and the round restarts. standard rules still apply....If the entire T team is dead the CTs win.... and get their 3250 bucks and for the guy who makes it get a total of 5750 bucks !!!
There should be 3 points of entry, one by just running straight across a bridge, another through water and one through a relative long tunnel that links to the enemies base.....both areas are open and free to use by anyone...
Now fo the fun part... 1st the defnders
Snipers with AWM or any sniper rifles must stop enemies from sniping their rushers and snipe away at the enemy rushers at are runnig across the bridge. For balancing purposes there is one way to escape from the snipers the one which is underwater where the snipers can't see so if the whole T team is sniping, the CTs should go by water so the T team would be screwed as the CTs would have enter their base and wreak havoc among the T's rank....
Guys with suppressive fire weapons a.k.a HWGUYs ( p90 & para ) should guard the tunnel as the area is a little too small for the snipers and those guys should just spray at any losers they see....
Guys with standard guns p90/mp5/ak/m4a1s/shotties...etc ( a.k.a "soldiers" ) should guard the interior of the base to stop the enemy from reaching the CP and lend support to the snipers and the fire support guys....
Now the assaulters......
Snipers should not attempt to inflitrate the base and reach for the CP, this is also not advisable if you are the only guy left. There are 3 reasons...
1. Snipers are only good for long range and only have a pistol for backup, this means u would be gunned down by the "soldiers" inside defending the base since the base battles would be very CBQ oriented....
2. If you are the only one left, just sit back and defend the CP and capped whoever who rush for the CP.....
3. Snipers are too slowwwww.....and should stick to sniping enemies that try to stop your soldiers rushing...
HWGUYS should not inflitrate as well unless you hold the p90. The para would bog you down to the speed of a turtle and the slow ROF would leave you deader than elvis when u are in the base. You should stick to delivering suppresive fire for your mates and snipers..
Soldiers should rush to reach the command point and just frag as many guys in their way as possible......As there would be many odd corners and choke points, the soldiers would be FORCED to work as a squad like 1 guy covers the back and 2 - 3 guys advance.....
If you are the only soldier left wandering the enemy's base, this what you should do........
1.Reload or switch yours guns if necessary....
2.Make sure ur trusty D.E or USP is ready to go...
3.Then RUSH TO THE CP.....
Alternatively, you should try "ninja mode" with the TMP and silenced USP or " uber-ninja mode" with the silenced M4A1 and USP and sneak around and backstab those Snipers or HWGUYs guarding the CP.....
Try this one au_maps
This is basically a map similar to TFC- style maps where the focus is on speed, skill and lots of team-work. Weapons would be strewn all over the spawn spot of both the CTs and Ts base and players must rush to pick up their weapon of choice ( of course they can buy certain weapons like AWMs as there would be a limit to certain weapons like 1 AWM at 1 spawn spot or 3 - 5 mp5s and 2 - 4 ak/M4a1/Aug/Sig552s etc... )
Once they have their fav guns ( losing teams not to worry as there are weapons there already and they at most spend on armour and some grenades).
Either Team can attack or defend..... THE OBJECTIVE.....GET at least 1 ONE member to the Command Point which is in the enemy's base alive, the CP would be shown with a marker like in de_maps but there would be only 1 CP in each base and the guy who makes it there alive gets a hefty reward of 2.5k for himself and the round restarts. standard rules still apply....If the entire T team is dead the CTs win.... and get their 3250 bucks and for the guy who makes it get a total of 5750 bucks !!!
There should be 3 points of entry, one by just running straight across a bridge, another through water and one through a relative long tunnel that links to the enemies base.....both areas are open and free to use by anyone...
Now fo the fun part... 1st the defnders
Snipers with AWM or any sniper rifles must stop enemies from sniping their rushers and snipe away at the enemy rushers at are runnig across the bridge. For balancing purposes there is one way to escape from the snipers the one which is underwater where the snipers can't see so if the whole T team is sniping, the CTs should go by water so the T team would be screwed as the CTs would have enter their base and wreak havoc among the T's rank....
Guys with suppressive fire weapons a.k.a HWGUYs ( p90 & para ) should guard the tunnel as the area is a little too small for the snipers and those guys should just spray at any losers they see....
Guys with standard guns p90/mp5/ak/m4a1s/shotties...etc ( a.k.a "soldiers" ) should guard the interior of the base to stop the enemy from reaching the CP and lend support to the snipers and the fire support guys....
Now the assaulters......
Snipers should not attempt to inflitrate the base and reach for the CP, this is also not advisable if you are the only guy left. There are 3 reasons...
1. Snipers are only good for long range and only have a pistol for backup, this means u would be gunned down by the "soldiers" inside defending the base since the base battles would be very CBQ oriented....
2. If you are the only one left, just sit back and defend the CP and capped whoever who rush for the CP.....
3. Snipers are too slowwwww.....and should stick to sniping enemies that try to stop your soldiers rushing...
HWGUYS should not inflitrate as well unless you hold the p90. The para would bog you down to the speed of a turtle and the slow ROF would leave you deader than elvis when u are in the base. You should stick to delivering suppresive fire for your mates and snipers..
Soldiers should rush to reach the command point and just frag as many guys in their way as possible......As there would be many odd corners and choke points, the soldiers would be FORCED to work as a squad like 1 guy covers the back and 2 - 3 guys advance.....
If you are the only soldier left wandering the enemy's base, this what you should do........
1.Reload or switch yours guns if necessary....
2.Make sure ur trusty D.E or USP is ready to go...
3.Then RUSH TO THE CP.....
Alternatively, you should try "ninja mode" with the TMP and silenced USP or " uber-ninja mode" with the silenced M4A1 and USP and sneak around and backstab those Snipers or HWGUYs guarding the CP.....
Comment