Woop, looks like today is a big day for CS news. The CS: Condition Zero project leader, Randy Pitchford from Gearbox, has been interviewed at IGN.com. Here's a tidbit:
Note that Doug from Valve says that the weapons, player models, and maps will be available in multiplayer. The last answer does say that normal CS players will be able to take part in CS: CZ games.
IGNPC: It goes without saying the cooperative multiplayer experience is what draws players into Counter-Strike. What are you incorporating into the gameplay that is going to make the single-player experience just as exciting?This is a must read, and check out the pictures at the bottom of the interview.
Randy Pitchford: In Condition Zero players have a much greater sense of purpose. This never really comes across well in the online game. In Condition Zero, failure has greater consequences and success offers greater rewards. As a Counter Terrorist, for example, you're going in there, getting shot at and putting your life on the line in order to save the lives of innocent civilians. Or, play the game from the other side and see how it feels to not be able to protect your squad mates with simple armor vests because failures in previous missions have left you short of funding. These things types of things are new to Condition Zero and really amplify the excitement of the game as well as keep us coming back for more.
Note that Doug from Valve says that the weapons, player models, and maps will be available in multiplayer. The last answer does say that normal CS players will be able to take part in CS: CZ games.
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