Aztec Updates

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  • CabalSoljea

    #61
    **me hoping de_aztec would stop being played like awp_map_fair after these changes....now those whores are left with the bridge and prolly even in the "water'...**



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    • abel

      #62
      efficient wrote..

      Narby, this issue was in 1.5 but don't know if it's currently on 1.6; you can go on one of the roofs in aztec. It takes two people on the crate near the T's DD.
      thats not an issue, thats a feature. it promotes teamwork, and even adds a bit of danger to the map which is truly exciting

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      • dRage

        #63
        The stack of boxes near the DD, narby, if I peak out the T's DD, can I see the exit of the CT's DD, and be able to awp them (the quickshot)?

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        • Lt.frost

          #64
          GUYS!!!!! IT'S Lt.frost!!!! oh man WHO REMEMBERS ME FROM LIKE... 40 YEARS AGO AHHH

          havent been here in so long... htey took down the post count! come on, i was a ... comment lackey....

          ah i poseted so much and never played cs.... heck i still dont play cs. well have fun with your cs-nig andyour aztec, you monkeys

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          • MikeJ

            #65
            what wb you can still see post count using ninja skillz ¬_¬

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            • GoiAba

              #66
              Lt.frost wrote..

              GUYS!!!!! IT'S Lt.frost!!!! oh man WHO REMEMBERS ME FROM LIKE... 40 YEARS AGO AHHH

              havent been here in so long... htey took down the post count! come on, i was a ... comment lackey....

              ah i poseted so much and never played cs.... heck i still dont play cs. well have fun with your cs-nig andyour aztec, you monkeys
              riiiiight

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              • mf4

                #67
                entRo wrote..

                I played comrade in a scrim once, I have to say.. What. The. Fuck. During CAL-im preseason, my team won pistol round, put tape on our right arrow keys so we would keep spinning and not be dropped, and just walked away from our computers.
                You could have just brought down the console and typed: +left or +right!

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                • street

                  #68
                  It's good that Narby actually still works on his maps, it would be good if the whole collection could undergo the same sort of revamping. I'm not talking about the gfx, that's secondary to the gameplay refinements that Aztec's had.

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                  • DeAceShooter

                    #69
                    rizzuh wrote..

                    You need to play it in leagues. You know, where skill and teamplay are actually involved.
                    Skill and teamplay? Do they still have it in Counter-Strike? Most of the time I just end up with teams that sing BsB songs over voice-comm, accuse you of "1337-haxxorzing" the game and then ultimately cry like sissies.

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                    • narby

                      #70
                      DeAceShooter wrote..

                      Skill and teamplay? Do they still have it in Counter-Strike? Most of the time I just end up with teams that sing BsB songs over voice-comm, accuse you of "1337-haxxorzing" the game and then ultimately cry like sissies.
                      Yes, that isn't a league though, is it. Pickup games are basically pubs anyway.

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                      • b_darma

                        #71
                        good job narby. now T can take cover while rushing through the door.

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                        • XTRMNTR

                          #72
                          Great, this means rushing the double doors in aztec is no longer suicide. At first the idea of the blocks by the double door seemed a little weird, but after checking the site, it makes perfect sense.



                          Not sure about moving the CT spawn though, that could encourage the llama mentality of having CTs not covering the double doors bombsite. I say make the opening between the double doors a bit bigger and moving the CT spawn back to the way it was. If both teams can get out of the double doors on their respective side at the same time, I think it works perfectly.

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                          • ale_85

                            #73
                            How come de_Inferno doesn't get this many updates? :) Or the other maps?



                            Maybe they're fixing things up for Hl2 / CS2...One can only dream



                            Edit: lol damn typos

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                            • AceR

                              #74
                              why doesnt other maps get updates.

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                              • MikeJ

                                #75
                                inferno got a big update with 1.3 and a visual update with 1.6.



                                no one plays the other maps besides dust and dust2. and dust got some updates as well but dust2 has always been pretty perfect.

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