Aztec Updates

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  • FAF

    #46
    Man, climbing up thru the vent, getting behind the cts and (metaphorically of course) raping their lilly white asses with a para



    beta 7 *sobs*, halcyon days :'(

    Comment

    • shortcake

      #47
      AceR wrote..

      it's the same in leagues. It's equaly balanced. The t's just have to have good strats.
      OGL-modem doesn't count

      Comment

      • peagle

        #48
        RaptorRage wrote..

        The Entry Sweep button was in de_foption. Kills any T's staying in their spawn with an electrical charge, however it could be activated at the end of a round and it would kill all the T's in spawn when the next round started.
        awp_bycastor has the same device, and same problem too. Still nice idea.



        Can't wait to play the new aztec!

        Comment

        • Maj.Death

          #49
          meh why mess with it?



          all de_maps are biased by default....



          it just requires the t to rell more on skill and tactic then they might have for the ct side....



          i mean its always like "ok we lost t side 3-9, but we can still win" and its not weird to think this because of how much ct side is easier on any map....



          anyways.... D: its making the scale more favorable but it isnt what people are used to

          Comment

          • narby

            #50
            But it IS bias. This is the point.

            Comment

            • Dangki

              #51
              Just because allot of CS's maps are biased it doesn't mean that that's how they should be.

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              • Tazz

                #52
                I don't like the new boxes...that's a good spot to pick off campers over there and now it's gone. :/

                Comment

                • narby

                  #53
                  Yes, that's why I'm making changes.

                  Comment

                  • HeadHunter (007)

                    #54
                    I was wondering if this texture bug on aztec would ever be fixed... U know, the one where the vines are shitty and look like they have been spraypainted blue at one point... its nothing big, just annoying at at times...

                    Comment

                    • Serious Sam

                      #55
                      I like the changes. Good work.

                      Comment

                      • Steve_81

                        #56
                        Did exploit where you could throw the bomb under the table at T spawn and not be able to get it back?

                        Comment

                        • narby

                          #57
                          Steve_81 wrote..

                          Did exploit where you could throw the bomb under the table at T spawn and not be able to get it back?
                          I wasn't aware of it

                          Comment

                          • Unreal Dante

                            #58
                            Maj.Death wrote..

                            i mean its always like "ok we lost t side 3-9, but we can still win" and its not weird to think this because of how much ct side is easier on any map....



                            anyways.... D: its making the scale more favorable but it isnt what people are used to
                            Actually, in the most recent CAL-I finals match on de_dust2, zEx got raped when they were CT. Sure, they had connection problems but that map isn't like what you just explained.

                            Comment

                            • entRo

                              #59
                              I'd say dust2 is more Terrorist favored. If the T's can control the middle, it's extremely easy to go to either bombsite and win the round. And there actually aren't that many unbalanced maps. Aztec was unbalanced, I'd say cbble is unbalanced, inferno is unbalanced (in favor of the Ts, though), but other than that I can't think of any blatantly unbalanced maps. I played comrade in a scrim once, I have to say.. What. The. Fuck. During CAL-im preseason, my team won pistol round, put tape on our right arrow keys so we would keep spinning and not be dropped, and just walked away from our computers.

                              Comment

                              • efficient

                                #60
                                Narby, this issue was in 1.5 but don't know if it's currently on 1.6; you can go on one of the roofs in aztec. It takes two people on the crate near the T's DD.

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