New Aztec Shots

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  • SinaC

    #31
    Looks good but I like the current aztec better. =X

    MikeJ wrote..

    bind "x" "stopsound"



    x is of course any key you wish. It will stop any current sound being played, including looped abmient sounds.
    It's illegal to use that in CAL, however.

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    • MikeJ

      #32
      Impossible to enforce.

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      • Exo

        #33
        oh you guys holy shit i just went 148 - 3 on aztec holy shit narby i can't believe you're changing omg help me



        Past the sarcasm (what?), it looks really good. Be sure to change something and not release it to the public. We all love surprises.

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        • Obsidan

          #34
          The yellow thingie looks weird and the floow textures are strange. But the rest is coolio!

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          • SinaC

            #35
            MikeJ wrote..

            Impossible to enforce.
            I know.

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            • FLeK0

              #36
              SinaC wrote..

              Looks good but I like the current aztec better. =X



              It's illegal to use that in CAL, however.
              there was a WCG qualifier here, and they checked the cfg's after the finals, and one of the winner teams member had stopsound binded in hes config.cfg. they were pushed back to 2nd place..

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              • MikeJ

                #37
                That's stupid, stopsound is a usefull bind when sound loop problems occur on doors and such.

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                • Solid Snake 88

                  #38
                  Nice. It looks much better than the old (um, new old) aztec pictures.

                  Especially the lighting in the water. But IMO the generator (that is a generator right?) with the lighting fixtures should be changed to be less... yellow.

                  And I like the new textures to.



                  GJ Narby

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                  • brock landers

                    #39
                    Wow, what an exciting set of visual changes to a top notch map

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                    • MikeJ

                      #40
                      Wow, that was one unexpected remark by a top notch angsty mc angst counter-strike player.



                      :linkinpark:

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                      • AceR

                        #41
                        MikeJ wrote..

                        How about info on de_comrade
                        yes.

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                        • narby

                          #42
                          comrade has been compiled into the new aztec. If you can find the secret button it teleports you to the comrade section of the map.

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                          • MikeJ

                            #43
                            Just add more "ghost crates" that I can hide in at T spawn and I'll be happy.

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                            • Eagle25

                              #44
                              narby wrote..

                              comrade has been compiled into the new aztec. If you can find the secret button it teleports you to the comrade section of the map.
                              and what about the r speeds?

                              o.O

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                              • gobd

                                #45
                                I don't really like the texture changes and i don't think that a change in how the bridge looked was necesary, now it will just be asier to see people wlaking accross it. Also, i don't see how shooting through the spaces between two boxes is a bug...

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